clone stamping to High (texture) Layer behaving strangely in frequency separation workflow
I am using the Clone Stamp in a frequency separation workflow and it is behaving oddly. It should just be cloning texture from the source area but instead, it is creating darkly saturated strokes when I paint. Please see screenshot. The source area is just a little to the right of the area indicated by the red circle where I am clone stamping. Does anyone know why this is happening? I am using an Action created by Earth Oliver for creating the FS stack. Thank you.

