I'm trying to use the Color Space suite to convert 16-bit image data to 8-bit so that I can draw it. First, why in hell can't Photoshop plugins draw 16-bit image data, when Photoshop itself clearly can? Grrr...
OK, so much for the ranting. Now, can anyone tell me whose genius idea it was to make the "count" parameter to Convert16to8 a short? What good does it do to restrict us to 32768 pixels? That's a very small image! Am I misunderstanding the use of this parameter?
Also, this function seems to divide the 16-bit pixel values by 128 in order to get the 8-bit values. Anybody know why it's 128 and not 256? Are 16-bit pixel values signed?
Thanks,
Aaron