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I'm guessing it disappears at 100% view? Then there's no scaling happening in the GPU, and the image pixels go 1:1 to screen.
This is the GPU, or more specifically, the driver. On Mac the driver is integrated into MacOS, so you'll have to wait for an OS update. On Windows you could have just updated the driver separately yourself.
In the meantime, disable the GPU in Preferences or check "Deactivate Native Canvas", which reverts to older/legacy GPU code and should probably also clear it for the time being.