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lucasm86974246
Known Participant
November 29, 2017
Question

Editing text to conform to shape

  • November 29, 2017
  • 5 replies
  • 1312 views

Hi there.

 

I have an image of an apple & orange sliced, then layered togeather. I'd like to add text to each layer to comunicate the various aspects of a business.

 

The attached should give you an idea of what I'd like to achieve.

 

The next step is to have the text conform to the shape, perspective & light of each slice.

 

I'm far more familiar with illustrator than photoshop, but even then this is a little beyond me.

 

Any help will be greately appreciated.

 

Cheers

 

This topic has been closed for replies.

5 replies

JJMack
Community Expert
Community Expert
December 10, 2021

In Photoshop you can convert Text to a Shape and go bonkers warping the shape.

JJMack
Participant
December 10, 2021

edit subject

 

Inspiring
November 29, 2017

Seeing as you're more savvy in Illustrator then why not do the distortions in that?

As you'll be aware they're better distortion controls in Illustrator

Chuck Uebele
Community Expert
Community Expert
November 29, 2017

You can use a black & white adjustment layer to lighter the slices to get just the shading.

Use transform>warp to distort your text. Put it in a smart object.

Clip duplicate layers of the b&w layer to shade the text. Some adjustment with curves may be needed.

Trevor.Dennis
Community Expert
Community Expert
November 29, 2017

A couple more options.

The first is with Photoshop.  Use the Pen tool to create a work path that follows the required baseline of the text.

Select the Type tool and hover over the start of the path until you see this cursor, and start typing

If you happen to have access to Illustrator it has a trick where it can distort text into a shape using Object > Envelope Distort.   LINK

Chuck Uebele
Community Expert
Community Expert
November 29, 2017

You can use transform>warp to make you text "fit" the slices. Then you can create a shading layer out of the slices to adjust the text shading.