Question
Generate normal map is broken
Hello,
if you try to generate normal map from height map and put on tick "Invert height' to get Open-GL it also flips the red channel which must be untouched. It must only flip green channel. Sadly now we have to fix hundreds normal maps by hand because of the bug.
Best regards,
Petr

Direct-X

Open - GL - wrong red channel

Fixed Open - GL

