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Generate normal map is broken

New Here ,
Sep 20, 2022 Sep 20, 2022

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Hello,

 

if you try to generate normal map from height map and put on tick "Invert height' to get Open-GL it also flips the red channel which must be untouched. It must only flip green channel. Sadly now we have to fix hundreds normal maps by hand because of the bug.

 

Best regards,

Petr

 

Petr260760587twr_3-1663664810670.png

 

Direct-X

Petr260760587twr_0-1663664736811.png

Open - GL - wrong red channel

Petr260760587twr_1-1663664743810.png

Fixed Open - GL

Petr260760587twr_2-1663664773500.png

 

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Adobe
Community Expert ,
Sep 20, 2022 Sep 20, 2022

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HEllo, the 3D functions of Photoshop are going away, usually, the recommendation to continue working with them is to deactivate the native canvas in Photoshop/Preferences/Technoloy Previews.

Given the sunsetting of 3D in Photoshop, I would not expect it to be fixed.

You may also try to download an earlier version:  https://helpx.adobe.com/download-install/using/install-previous-version.html

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Community Expert ,
Sep 20, 2022 Sep 20, 2022

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Could an action help in this case? Flip the red, then the normal map height inversion?

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