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Generating Normal Maps and bump maps are being discontinued

Community Beginner ,
Oct 03, 2021 Oct 03, 2021

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Just read that you are going to start to phase out the photoshop 3D workspace... please leave generating bump maps and normal maps.

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LEGEND ,
Oct 03, 2021 Oct 03, 2021

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Community Beginner ,
Oct 06, 2021 Oct 06, 2021

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Great reply..

 

Oh sorry that actually is a good thread. Thanks for this.

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LEGEND ,
Oct 06, 2021 Oct 06, 2021

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Actually not a thread. I meant the linked article you find in a post I linked.

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Community Expert ,
Oct 06, 2021 Oct 06, 2021

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Generating 3D bump and normal maps uses the Open GL 3D engine that is being removed (after the deprecation of OpenGL/CL) , so that feature will go with the discontinuation of 3D in Photoshop.

If you need it , make sure you keep an older version alongside the future major version update.

 

Dave

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Community Beginner ,
Dec 13, 2023 Dec 13, 2023

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I guess there should be another way to create normal maps than just OpenGL library. It is a HUGE SHAME that we depend on other (quite often open source) tools to create normal maps leaving expensive adobe software useless just because the developers are too lazy to take care about user needs. What to say? I know a lot of people who already switched for competititon like Affinity.
Don't take it personally but OpenGL is nothing that very poor excuse.

 

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New Here ,
Dec 08, 2023 Dec 08, 2023

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If u want to work with material composition assets with Photoshop, do it mannualy because Adobe will not support u! U need a Substance subscription to make simple tasks like this. I miss the time when Photoshop had all we need to solve digital image problems. Please, Adobe, charge me for extra specific niche features, but stop asking for me to install 300000 different softwares in my SSD! Thanks.

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