GPS data slows PS CS6
I have just noticed a strange correlation; when I work on a file which contains GPS data, it quickly brings PS CS6 to a crawl, for example the clone-stamp tool becomes very slow. I have to continually clear the Prefs file in Windows, but things quickly slow down again. This does not occur with files that don't have any GPS data embedded. Why would this be, and how to I remedy it?
I'm using a very fast Windows10 computer with 64GB Ram.
