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Half drop repeat not working as defined pattern?

New Here ,
Sep 06, 2023 Sep 06, 2023

I am trying to make a repeat pattern by first creating all of my objects on individual layers, converting each one to a smart object, then placing a few elements off of the canvas. I am CMD-C then Shift-CMD-V each object on the x-axis and using the properites panel to move it down the full length of my canvas. 

 

Now I do the same thing for the Y-axis. Paste in place, move to the right full width of canvas, then up HALF the length. 

 

I am able to use Pattern Preview and everything looks seamless, but when I Edit-Define Pattern and test my pattern on another, larger canvas, all of my elements touching the edges are off. Most notably, the Y-axis but even the X-axis elements are just slightly off.

 

Does anyone know of a solution? Thanks!

 

The inital tile/repeatexpand imagethe tile repeated after using "define pattern"expand image

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New Here ,
Sep 06, 2023 Sep 06, 2023

The first photo is my pattern/tile and the second is what my tile looks like after Edit-Define pattern.

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Community Expert ,
Sep 06, 2023 Sep 06, 2023

Can you capture screenshot in View > Pattern Preview mode?

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Community Expert ,
Sep 07, 2023 Sep 07, 2023
quote

I am trying to make a repeat pattern by first creating all of my objects on individual layers, converting each one to a smart object,

Why? 

Wouldn’t it make more sense to use multiple instances of the same Smart Object? 

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Community Expert ,
Sep 07, 2023 Sep 07, 2023
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»Now I do the same thing for the Y-axis. Paste in place, move to the right full width of canvas, then up HALF the length.«

What is the half-height-offset supposed to achieve? 

 

A side-note: Instead of duplicating the Layer one could use the Smart Filter Offset (with the pixel wdith of the document) set to »Darken«. 

Screenshot 2023-09-07 at 13.30.15.pngexpand imageScreenshot 2023-09-07 at 13.30.51.pngexpand imageScreenshot 2023-09-07 at 13.29.16.pngexpand image

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