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I'm trying to bitcrush large illustrations into video game sprite art. In order to accomodate the hardware, I need to limit the number of colors used. I'm trying to reduce to 15 colors, but about 7 of them will be extremely similar shades of the color I'm trying to use as the color which the software will render as the transparency, presumably from stray miscolored pixels.
Is there any way to force Photoshop to reduce the number of colors with a much stronger preference for diversity of colors?
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Hi @David Bijhan5E80 have you gone through the predefined tables to see if you get different results?
Index color will take the 15 most prevelant colors and use those to create the table.
You can edit the individual table and save out as a preset to use later as well.
https://helpx.adobe.com/photoshop/using/customizing-indexed-color-tables.html