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How do I create hand drawn looking shapes?

Contributor ,
Dec 28, 2023 Dec 28, 2023

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I have been trying to deconstruct works that are similar to the example shown here to figure out how the shapes were made:

Matthew Handcock - Behance

I cannot figure it out. If I use shapes, I can't stroke them with a brush that looks like a pencil; if I use paths, I can't use shape-builder tools. After many hours of experimentation and trying to figure it out, I'm at a loss.

I also tried to make something in Illustrator and bring it into PS, and I can't figure out how to make that work either. 

 

I've searched here, Reddit, and YouTube and I can't find any tutorials that cover this topic. 

 

Can anyone tell me how to create shapes and lines like this in PS that look hand-drawn?

 

Shapes.png

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Community Expert ,
Dec 28, 2023 Dec 28, 2023

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@jeljohnssp why cant you stroke them with a pencil brush?

Perhaps you are using the wrong brushes - check out Kyle Webster's brush packs - they are more organic and simulate media better than the default PS brushes:

https://www.adobe.com/products/photoshop/brushes.html

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Contributor ,
Dec 28, 2023 Dec 28, 2023

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Shapes can't be stroked with brush tools. 

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Community Expert ,
Dec 28, 2023 Dec 28, 2023

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Correct - change the setting to use a path isntead of a shape to stroke.

Shapes can be built as paths if set properly:

kevinstohlmeyer_1-1703788955276.png

 

Your issue about not being able to use the shape builder when working with a path is not completely true either. Paths can be combined, etc. when selected:

kevinstohlmeyer_0-1703788905494.png

 

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Contributor ,
Dec 28, 2023 Dec 28, 2023

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Interesting! I haven't been able to get those tools to work when using paths. Guess I need to find some more tutorials about building shapes using paths. 

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Community Expert ,
Dec 28, 2023 Dec 28, 2023

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I would draw the shapes and line and afterward use filters…

Capture d’écran 2023-12-28 à 18.38.15.png

 But for such hand drawn effects, Illustrator is way more effective

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Contributor ,
Dec 28, 2023 Dec 28, 2023

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Can you explain more about how to do something like this in Illustrator? 

I tried to copy/paste from Illustrator to PS, but for some reason I can't get that to work well. 

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Community Expert ,
Dec 28, 2023 Dec 28, 2023

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Can you explain more about how to do something like this in Illustrator? 

I tried to copy/paste from Illustrator to PS, but for some reason I can't get that to work well. 

By @jeljohnssp

 

 

 

This is the Photoshop forum. You might ask on the Illustrator forum:

https://community.adobe.com/t5/illustrator/ct-p/ct-illustrator

 

 

Paths can absolutely be copied from Illustrator and pasted into Photoshop. The only caveat I've seen is I have to use Edit menu > Paste in PS. You are presented with 5 choices. Try each. What is "not working well" when you try?

 

If I need to resize, I do this:

  • Photoshop: Cmd+T, look at the percent number, cancel
  • Illustrator: Scale to that percent
  • Repeat copy and paste

 

Jane

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Community Expert ,
Dec 29, 2023 Dec 29, 2023

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Here are examples of what Illustrator can do.

You can then copy and paste into Photoshop  as path or pixels as you want

Capture d’écran 2023-12-29 à 10.52.10.png

Capture d’écran 2023-12-29 à 10.56.03.png

 

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Community Expert ,
Dec 28, 2023 Dec 28, 2023

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The straight lines, arcs, and shapes in the posted example generally look quite precise and machine-made; what look hand-drawn are the textures within the lines and shapes. If that’s what you’re after, you can stay in Photoshop and get a lot done by studying layer blending modes and clipping masks.

 

In the demo below, the Triangle 1 shape layer remains an editable vector shape layer, it’s given texture by applying a grayscale photo layer of a textured wall as a clipping mask, and it’s given color by also applying a Hue/Saturation adjustment layer as a clipping mask. The clipping masks restrict those upper layers to the shape, and everything remains adjustable. I think many of the effects in the posted example can be achieved this way.

 

Photoshop textured shape.gif

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Community Expert ,
Dec 28, 2023 Dec 28, 2023

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I was thinking that the grid was hand drawn and scanned, but zooming in to 400% reveals an almost certainly digital art look.

image.png

 

I have to go out in a moment, and the grid I made is overlapping and it shows when stroked, so I think I'd do the horizontal and vertical components with different paths. Stroke on different layers, and set to Darken so the overlap was cancelled.  Or maybe leave as it is and double up with Multiply, and reduce layer opacity.  My gut is that the look would be averaged out and spoiled though.  I'll try again when I get home.

image.png

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