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I'm currently working on my own Pokemon game, and I've been using photoshop to create my pixel art. I've seen many videos on how to enlarge pixel art on photoshop, but I still can't shrink it without the quality being lost and it getting way too pixelated. Anyone know how to shrink pixel art?
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If you change the number of Pixels you have for an image you change the images's quality. If you reduce the number of pixels you discard some detail you have for the current image. If you increase the number of pixels you need to create detail you do not have for the current images. In either case the new image created quality will be different then the current image for you either discarded detail or made up detail. You do not gain image quality in either case. Image quality does change that means you loose some image quality. The exception is if the image is a vector image. The Pixels image generated will be the best quality possible for any given number of pixels that vector image can be rendered with. So image quality will improve or decrease when it come to Vector images. So if you decrease the number of pixels the Pixels image quality will decrease for both raster and vector images.
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What is the starting size & resolution of your canvas?
What is the target size and resolution?
For games, maybe you should start over with a canvas of required size and resolution. That way, you don't have to resize it later. Go to File > New... see screenshot.
Hope that helps.
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If your using Image>Image Size, do you have Resample set to Nearest Neighbor?
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Use image -> image size with resample settings set to " Preserve settings"
you can also try Gigapixel Plugin from Topaz Labs
it does a great job for image upsizing.
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I'm posting from phone as I'm not in front of Photoshop,..
Perhaps try the mosaic filter before downsizing using nearest neighbour in steps of 50%.
Pixel art is generally best created at final size.