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I would like to create a mood board and I need to show various bits of furniture eg sofas in the chosen fabric - how can I do this in photoshop please? I have the sofa image and the fabric image
thanks
You would need to split the furniture into sections then warp and transform the material onto each section. This is best done by putting the fabric into a smart object and then using copies of that smart object on each section. By doing that, swapping the fabric for a different one simply involves changing the content of one smart object, the copies will all change together. Then you would need to ensure the lighting and shadows look realistic across the furniture and fabric. If your furniture
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Hi, please show an eg. Because this could be relatively easy or incredibly difficult depending on a LOT of things. You may need to create a seamless fabric image pattern to using liquify and other transform tools and so on...
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Thank you for getting back to me so quickly.
Attached is a sample image I would be provided with of a sofa and then the fabric that it needs to be covered in. Thank you
 
 
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as per dave but also the scale of the fabric is not clear. You will most likely need to create a much bigger image than the swatch is as well. This is doable but will take effort to make it look realistic.
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You would need to split the furniture into sections then warp and transform the material onto each section. This is best done by putting the fabric into a smart object and then using copies of that smart object on each section. By doing that, swapping the fabric for a different one simply involves changing the content of one smart object, the copies will all change together. Then you would need to ensure the lighting and shadows look realistic across the furniture and fabric. If your furniture image has no pattern then you could use the multiply blend mode to transfer the shadows from the furniture onto the warped fabric.
The above is not straightforward and it can take a lot of time to make the fabric look convincing e.g. each fold and bend needs to look real.
An alternative is to use 3D software, and a 3D model of the furniture. That model can be complex to make, but once done, placing and changing the fabric texture is relatively straightforward.
Dave
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Thanks for your help I appreciate it
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I came here to say what Dave said, and I would add that if the sofa has buttons or raised trim edges etc and you're setting the fabric layer to Multiply or Overlay, those blending modes alter the darkness of the colors, so it might help to put the fabric over a white layer and adjusting the sliders to match the original color. You'd want to keep a separate original layer of the fabric to refer to for matching purposes.
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Agreed with both Dave and Lesli.
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3D modelling is the way to go if you want realistic textures: shadows / bump maps / material layers, all can be edited.
Most of the compenents in a 3d model can be edited if you know whatyou are doing in photoshop.
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Totally agree about using 3D, but forget Photoshop for 3D work outside of post render 2D compositing.
3D in Photoshop is deprecated and being removed.
Dave