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Hey Guys,
I'm a 3D artist, and don't use Photoshop that often. Mainly just for creating textures from images etc.
I came across a nice texture I got from an paid online course, and I want to recreate this texture in Photoshop myself, to do some changes, and to have my own made texture I can use for commercial projects.
I put some text on top of the texture, because I don’t want to publish a texture, you normally pay for.
The black lines I would just create manually, but I was hoping there is a better, more procedural way for creating the grey squares in the background.
Any ideas?
A Brush with Roundness Jitter, Scattering etc. might be an option.
Some lines could also be created using such a Brush and some Filters.
Making the Pattern seamless would of course make things a little more difficult.
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A Brush with Roundness Jitter, Scattering etc. might be an option.
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Some lines could also be created using such a Brush and some Filters.
Making the Pattern seamless would of course make things a little more difficult.
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Oh wow. I'm gonna try this later. Thank you very much!
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I forgot to mention that you need a square (or rectangular) Brush tip; but that’s easy to make – create a (large) black square on white, Edit > Define Brush Preset.
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