How to blur a background image to create photorealistic depth of field?
Hi all,
I have a number of free background images that were created in 3D programs (and always picking up more.). My separate render file of the figure(s) is then added to each of these, and the two are composited. The problem is that the background files NEVER seem to have depth of field. Everything is in equal focus, which looks weird and unrealistic. Blurring the entire background out and keeping the separate image of the figures in focus on the foreground layer isn't much better. So here's the question.
How can I blur the separate background image with a realistic perspective/depth of field-- the front of the image less blurred and then the blur gradually increasing as it moves towards the back, so that it looks exactly like what you'd see in a photo or on film? Example: A tree right next to the figures would be less blurred, the ground leading back to the door behind them would be more blurred, the mountains in the distance are the most blurred, etc, on a subtle continuum.
Thanks in advance to all the smart people here for their ideas! ![]()
