How to Load Selection with ALL semi-transparent (semi-opaque) pixels
I have been researching this subject on the forums and experimenting on my own for quite some time without figuring out how to achieve this desired functionality.
My understanding is that load selection's functionality is to select all opaque pixels and pixels with a transparency value of 50% or higher. I have need of being able to select pixels with ANY transparency value greater than zero.
I am working on a 2D Unity project where all assets are required to be imported as they were designed within Photoshop. Some of the assets are created using blend modes and layer styles which are being blended with a base layer that will NOT be imported.
In order for the blend mode to take effect, I must flatten the blend layer with the base layer and then alpha out the base layer's contents (because it will not be imported).
Before merging, I have created a duplicate of the blend layer that is flattened with an empty layer that I can use to sample the alpha with Load Selection.
The issue I am experiencing, is that using Load Selection, inverting, then deleting... while correctly deleting the base layer, actually comes with the unintended consequence of also deleting part of the Outer Glow layer style. The outer glow creates a black outline that fades into full transparency, and I'm essentially omitting half of the effect because the selection will not register the 0<X<50% pixels.
I have tried Load Selection and adjusting the threshold of a quick mask to increase my selection, but this causes all pixels to become fully opaque which is also undesired behavior.
I have even tried something as simple as Load Selection on the flattened layer, inverted selection, and deleted just to see if the inverse of the selected area was accurate, and even doing this deletes part of the glow. I also tried this with Select All to no success.
Is there some way to select all pixel with a transparency greater than zero with Load Selection or some other selection method? I have thought about painting a mask on the flattened layer, but the shape of the art is so intricate I'd imaging it'd be near impossible to get it fading out accurately.
