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Hello all,
This may seem like an extremely amateurish question but today I've been having the hardest time making an animation of a person walking using keyframes in photoshop timeline animation. Basically, I want each leg component to rotate every time he takes a step, and for the position of the leg component to change as he's moving forward. Bottom line: I want to animate the rotation and position of a layer.
I set my keyframes up accordingly, and the position animated just fine, but I'm having serious trouble with the rotation. I move my ticker over the keyframe, hit ctrl+T, and rotate, but the rotation is applied to the entire animation and not just that keyframe. I'm so confused.
Then I tried, in the timeline panel, changing the motion from "custom" to "rotate", but the problem this time was that when i tried rotating it, it disregarded my anchor point no matter where I dragged it to and just rotated around the middle. Is it because I am trying to animate the rotation AND the position that's making it complicated?
Please help!
Are you using smart objects? They retain the transformation information when dealing with timelines.
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Are you using smart objects? They retain the transformation information when dealing with timelines.
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this is it, thank you so much!
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Rotate 3d layers in a video timeline. http://www.mouseprints.net/old/dpr/Insidelight.mp4
For a warking animation, Create a Frame animation and a layer for each frame. Try duping a layer and using puppet warp to move/change your characters body movement.,