Skip to main content
lisbetkr
Inspiring
September 5, 2025
Question

ISSUES in perspective warp

  • September 5, 2025
  • 2 replies
  • 327 views

I am gettin nuts soon using the  perspective warp! 

 

When adding a third plane the perspective messes up and afs like lumps that are not supposed to be there. 

the added screenshot is just a rough placement. I know that I will have to make an extra layer for the folds on the side. But in general - is it not possible to ad three planes without this glitch?

 

An other thing I am trying to figure out how to make a more rounded corner where the two planes meet? i find it an issue that the corner where two planes meet each other is sharp and not rounded. Is there any posibillity that I am missing?

 

really cross my fingers that there is a perspective wizz reading this 

 

kindly Lisbet

2 replies

Trevor.Dennis
Community Expert
Community Expert
September 6, 2025

Hi Lisbet.  I wonder where you got the image from, or did you construct it yourself?

I ask because the perspective is wrong.  the two boxes wrapped in white, imediately behind the parcel you are trying to edit, appears to be larger towards the left, but it is clearly further from the camera. so should be smaller towards its far end.

 

I have copied the leaf shape to its own layer, and also copied the parcel to its own layer.  From your screen shot, I think the parcel was already on its own layer.

 

OK, a big problem with your screen shot is the three planes are not connected.  I pretty sure they need to be for PW to work correctly.  I have made sure they have snapped  together in my screen shot.

 

 

I am using Windows and use Lazy Nezumi to show me an image's perspective.  That is not available for a Mac, but you can use a three point workpath like below.  As you can see the image Vanishing Point is on the wrong side.  In fact, the perspective is close to being parallel, as in there is no perspective.

With the Vanish Point establised we can use the other two points to show us how your box should look.

The front to back perspective is about right.

 

Leaving the Vanishing Points in place, I moved the end points to align with the parcel.

It's actually not too bad. BTW  I tried the rear long side, and that was also correctly aligned (ignoring the fact that the scene perspective is wrong).

 

When we move things with Free Transform, we can do that with a woprkpath selected, because it will insist on warping the workpath. So we stroke the path with a thin brush on a new layer.  OK, Perspective Warp was greyed out, so I'll need to strok those paths.

 

I've set up the PW planes.

 

Bugger!  I should have set a perspective guide for that upper left edge. 🙂  I am not going to do it again because you can see my mistake and will avoide it yourself.

You wanted to give the parcel softer edges. We do that with shading.

I have brushed soft white lines on three edges, on a new layer.  (Click one end and shift click the other end.)

 

I made the layer a Smart Object so we can fine tune with multiple edits if need be.

Then applied some Gaussian blur.  If you want the edges more rounded, use thicker white shading, and a stronger blur setting.

 

 

lisbetkr
lisbetkrAuthor
Inspiring
September 8, 2025

Hi Trevor

Wow that was a lot info. I can see the perspective is not correct. thank you for making me aware of this. it has been created with ai so thats why. But regarding the issue I asked to it is more on the tool.

I did move the one corner away on purpose to show how the lump is in fact a part of the layer.. Even when they are just above each other they nont click together and the lump is still there

Community Manager
September 5, 2025

Hi @lisbetkr, thanks so much for reaching out!

Could you let us know which version of Photoshop you're using? If you’re able to share a screenshot of the full Photoshop window (including the layers panel), that would really help us get a better idea of what’s going on.

For the sharp corners, you might try slightly rounding your shapes before using perspective warp, or using a mask to clean up any awkward areas.

Let me know if you have any questions, happy to help!

Alek

*(If you mention me with an @, like @Aleke, I’ll get a notification and can respond faster.)*
lisbetkr
lisbetkrAuthor
Inspiring
September 5, 2025

Hi Alek.

 
Thank you. I have creative cloud and I am fully updated ( 26.10.0)
 
Attached som images - also from inside the parspective warp tool.  Took also one where I moved one pin a bit so you can see how it is constructed.
 
When you write I should round the shape before using perspective warp then I’m not sure what you mean because when I go into the tool (Edit> Perspective warp) the points are not based on my shape in the layer - it is created in the tool and it is only possible to make straight lines. 
 
And yes. I have also as a backup plan to hide the weird stuff with a mask but would be nice seeing able to avoid it 🙂