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Gareth_Williams
Inspiring
June 1, 2024
Answered

Mystery Cloud Pattern 2010?

  • June 1, 2024
  • 3 replies
  • 1797 views

Hi, does anybody know if this pattern is a setting or default of some sort in Photoshop or if somebody has made it themselves? It looks a bit like the clouds pattern I’ve got now but that’s only black and white? Anyway, I found this on a map of Iron Age Celtic tribes of Britain about 15 years ago. I liked the look of it and screensavered it so I could use it on my own illustrations but ideally I’d like to know how to make it in PS so I can use it to fill a bigger area.

 

Does anybody recognise this?

This topic has been closed for replies.
Correct answer c.pfaffenbichler

Ok, I’ve isolated a seamlessly repeating square section of the pattern. It’s 4 by 4 repetitions of the tile and a 588px square in total. I’ve also made an 8x8 that is 1176px. Anyway, can I make it a pattern that appears in my patterns window or would I have to use View > Pattern Preview to build a tiling pattern for uses like a repeated web page background? Thanks again.


Is the pattern as is seamless or not? 

If it is then just use Edit > Define Pattern. 

 

Please post the image. 

3 replies

c.pfaffenbichler
Community Expert
Community Expert
June 3, 2024

Gareth_Williams
Inspiring
June 3, 2024

Thanks Pfaffenbichler. That looks Ok but I much prefer Conrad’s one. I’ll have a go myself later this week and update the thread with the results. Hopefully good results!

Conrad_C
Community Expert
Community Expert
June 3, 2024

One problem with the pattern is that the seams and pattern repetition are very obvious. You could easily improve on it. And, you can make your own in less than one minute.

 

The clouds in the photo below were made by setting up a sufficiently large canvas, setting the Foreground and Background colors to green and black, then choosing Filter > Render > Clouds.

 

Trevor.Dennis
Community Expert
Community Expert
June 3, 2024

The individual pattern blocks are too small to produce anything useful, and it is so dark.  I tried to isolate a single tile, which turned out to 156 pixels square.  It's one heck of an ask to make anything out of so few pixels.  Topaz Photo Ai upscaled it 4X, reduced noise and made it brighter.  I mirrored it to get it to 1248 pixels square.

Gareth, textures like Render > Clouds and Render Fibers are referred to as Fractal Noise and are incredibly useful for doing things like randomising brightness (by using render clouds in an adjustment layer's mask).   They wouldn't create your texture because it is not really random enough, but I am sure you could find uses for it when upscaled like above.

 

 

c.pfaffenbichler
Community Expert
Community Expert
June 3, 2024

I suspect this may be based on a photograph/scan – could be geographic features or a corroded surface or … 

 

You could try to emulate it with combinations of Smart Filtered Layers (Clouds, Find Edges, …) and some painting. 

The coloring could probably largely be emulated with a Gradient Map Adjustment Layer.