Nested smart objects Auto-update 2022
I'm creating tiles for a game engine.
I have a MASTER layout file into which I place linked external TILE psb files.
Each linked TILE file has inside it linked external TEXTURE psb files (so I can ensure all my base textures tile correctly)
As far as i can tell, if i change the TEXTURE tile, i have to manually open every TILE file and updated the modified content, then open the MASTER file and update all the modified content.
Is thewre any way for the MASTER file when opening to check the modified nested structure and update by itself? And if not could Adobe add such a function?
