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October 15, 2009
Answered

Photoshop 10bit support

  • October 15, 2009
  • 21 replies
  • 106967 views

Hello!

There are 16 and 32bit modes in PS, so my question is: can PS display 10bit color depth per channel if all other components support it? (i.e. Windows 7, ATI FirePro graphics card,10bit monitor connected via Displayport)

If not, will there be an update/plugin? Will the next version of PS support it?

I'm thinking about upgrading. Wouldn't make much sense if the software doesn't support it…

Thanks in advance

Hermann

    This topic has been closed for replies.
    Correct answer Chris Cox

    Actually, the 10 bit/channel display path is working quite well in CS5 - on cards and displays that support it.

    Again, we've been working with the manufacturers for a while to get it working...

    21 replies

    Mylenium
    Legend
    October 15, 2009

    What would you require that functionality for? 16pc and 32bpc already far exceed those specs and even though they are dithered down to be displayed on your LDR devices, that should be more than enough to work with. Additionally, 10/12/14bpc support would only make sense, if you worked with a file format that also stores that info natively as well as requiring a whole lot of other magic in the color profile engine, the print engine, filter handling and so on. So by all means, this is much more complex than just shuffling around a few bits and bytes in the display routines, which in turn means it's not coming any time soon. Definitely not for CS5 and most likely not for CS6, either. You have to understand that any software vendor will have to weigh the development effort agains how many users would actually benefit from such a feature and currently that is probably only a fraction of a percent, so it is not a must-have feature. This may change as wider gamut devices become more affordable and thus more widespread used as well as OSs supporting them, but for the time being it is something most people have no need for.

    Mylenium

    October 15, 2009

    Hi Mylenium, thanks for your comment!

    What would you require that functionality for?

    Like I said, I'm building a new system with Windows 7 (supports 30-bit and 48-bit color depths). The monitor I plan to buy also supports 10bpc via Displayport. Now I have to choose between a regular graphics or a more expensive ATI Firepro. If PS and/or the current file formats don't support 10bpc OUTPUT yet (and won't in the near future), I do not need to buy the expensive graphics processor and will probably buy another monitor

    There was a plugin from Matrox that enabled 10bpc in PS some years ago. Like I said there is already a 16 bit per channel mode in PS I wondered about Photoshop's ability to display a higher bit depth. For years PS has been able to create HDR images although noone can actually see the tonal values.

    That leaves the question: Why would one need to buy a 10bpc monitor? Why do workstation graphics support 10bpc? Are they only useful in CAD, animations, video and rendering programs?

    It seems we were talking at crossed purposes (thanks Zeno Bokor ), so is your comment still valid?

    Participating Frequently
    October 27, 2009

    I`d also like to see 10bit display output in CS5. I have the impression that 10bit displays will be affordable soon. Some years ago a wide gamut display was extremely expensive. Now you can get very affordable Wide gamut displays. Same will happen with 10bit displays. There is the HP Dreamcolor and also 2 new Eizos for around 2000.-. Not cheap, but not totally out of reach. Would not surprise me, if you can get a 10bit display for 1000.- in one or two years from now. At this time many people will use PS CS5. So it should support 10bit display output.

    I once had a small program that simulated 10bit output via temporal dithering (or so). I tested many pictures. Some of the pics showed (very little) banding in certain areas (in PS and in the other program (when 10bit dithering was disabled). But you never knew wether the banding was in the file or because 8bit output was the limiting factor. When I enabled the 10bit output, you could see that in some of the files the banding went away. In other files it did not. So it was clear what was the reason for the banding. Sometimes the files, sometimes the 8bit display output.

    So if you want to judge your files on a very critical level 10bit output would really help.