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Photoshop CS6: soft brush suddenly looks pixelated instead of smooth

Guest
Feb 16, 2013 Feb 16, 2013

I've never had this problem before. I'm using the standard soft round brush to blend colors, which has always given a smooth effect, but now it suddenly looks all pixelated. The brush strokes also appears in rings instead of a smooth gradient. It looks as if the picture has been sharpened too much or saved in bad quality. I've already tried things like changing the brush settings, deleting photoshop preferences, increasing the RAM assigned to photoshop, but nothing works. Does anyone know what caused this? It's driving me insane! I get the same problem in an older version (Photoshop CS), so perhaps it's not photoshop itself?

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correct answers 1 Correct answer

New Here , Jun 19, 2017 Jun 19, 2017

Just to add to this in case anyone else encounters the same problem.

I had banding that almost appeared vector like in photoshop cc 2017 when using any brush much like the problems encountered in this thread.  Luckily I have a dual monitor setup with a 27" LG IPS and a 24" Dell IPS.  What I did was drag the file from photoshop from my main LG into the Dell and noticed that the gradients all appeared perfect.  That led me to believe that it wasn't the video card or photoshop necessarily causing t

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LEGEND ,
Feb 21, 2013 Feb 21, 2013

Your monitor is likely WAY out of calibration for gamma, as the images you continue to post seem very dark.

+1 to post 27 - as Conroy has said, with these latest images you're showing what happens with Spacing values that are higher than you might want.

-Noel

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LEGEND ,
Feb 21, 2013 Feb 21, 2013

Which of these two images seems more the proper brightness to you?

GammaQuickCheck.jpg

-Noel

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Guest
Feb 21, 2013 Feb 21, 2013

The one on the left

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LEGEND ,
Feb 21, 2013 Feb 21, 2013

You almost certainly  have a monitor gamma problem then, since that image is actually too dark, and the one on the right has normal brightness levels. 

This explains why you're seeing the differences between adjacent levels of brightness on an 8 bits/color display.  I suspect you've been choosing dark colors to compensate, which is why the images you post look too dark.

Is it possible someone used your computer to play a dark game and they left it set (e.g., in the video driver) with a hugely out-of-calibration gamma setting?  You mentioned turning things down once already.

-Noel

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Guest
Feb 21, 2013 Feb 21, 2013

No, nobody else has been using my laptop. Is there a way to reset the standard monitor settings?

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LEGEND ,
Feb 21, 2013 Feb 21, 2013

There's not an easy answer...

What graphics adapter does it have in it?

Does your display driver have the ability to change the brightness/gamma/etc.?  If so, are there non-default settings there?

Windows does provide a display calibration process that might help...  Try clicking Start and typing calib in the search box, then choose Calibrate Display Color when it comes up.

-Noel

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New Here ,
Feb 22, 2013 Feb 22, 2013

i have the same peoblem still as like Caroline.
my gaphics crad is the AMD radeon HD 7800 series

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Guest
Feb 24, 2013 Feb 24, 2013

I've done the calibration, the brightness should be fine now (i now see the pictures as dark too), but the problem of the brushes and gradients not being smooth is still there (both in 8 bits and 16 bits). I checked the pictures on my mother's laptop and my brother's desktop, we see the problem on their computers too so I'm not sure why you don't see it...My graphics adapter is NVIDIA Geforce 610M 2GB.ss5.jpg

ss6.jpg

In the WIP, I marked the rings i see and the stripes in the gradient (which i get in both 8 bit and 16 bit). The picture is still dark but it is meant to be dark, the stripes and rings are more visible when using lighter colors though. The skin on the character looks fine, its only when i started painting the wings that the problem started. All my previous pictures look fine too, but when i open a new document and start painting the problem is there too.

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New Here ,
Feb 24, 2013 Feb 24, 2013

I see it to

Its something to do with the colour profiles.

Ive reformatted and still see it, im going to try a clean sweep of windows and see if my brother can figure it out,
he has fixed it before, ill get back to you

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Guest
Feb 24, 2013 Feb 24, 2013

Thank you! It would be awesome if you found the solution.

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New Here ,
Feb 24, 2013 Feb 24, 2013

btw stunning work!

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LEGEND ,
Feb 24, 2013 Feb 24, 2013

I do see slight posterization in the images Caroline posted most recently above.

I've been ignoring what I expect to see, given the limitations of display technology, and trying to focus on the excessive posterization you have been reporting.

Once you're getting clean and smooth information into your images, you may still see posterization on the monitor because for most systems the signal is being reduced to 24 bit color (8 bits per channel, 16 million colors).  Given that grayscale defines the red, green, and blue luminance values to be the same, you have 256 shades of gray available.  We can perceive more than 256 shades of gray!

Those who really want to see things ultra-smoothly opt for super high-end hardware (e.g., workstation class video cards that cost $1000) that can support 30 bit color (2 more bits per pixel, billions of total colors, and 1024 shades of gray).  This is not yet seamless technology and it comes with downsides (such as not being able to run Aero on the desktop while using it)

Does this gradient, when displayed at 100% original size, look smooth and clean to you?  How about when zoomed in?

SmoothGrayGradient.png

If you can barely see the transitions between adjacent shades of gray, and they seem to be evenly spaced without some of the transitions jumping in brightness by several levels, then you have a good monitor and are getting the full benefit of your 24 bits/channel display.  Color management inaccuracies can cause multiple-level jumps that make gradients look more broken up without actually being a problem in the image.

Please save a small image that you've painted in 16 bits/channel, and post it so I can download it.  I will tell you if it has problems, or if the display of it just looks posterized to you because of your display.

-Noel

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Guest
Feb 24, 2013 Feb 24, 2013

Thanks for the info Noel, I'll get back to you as soon as i can.

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Guest
Feb 24, 2013 Feb 24, 2013

I did a few random brush strokes in a 16 bits document and marked the rings i see (it is less obvious in 16 bits but, frustratingly, its still there):

ss8.jpg

ss7.jpg

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LEGEND ,
Feb 24, 2013 Feb 24, 2013

You haven't yet determined whether you're just seeing them on the screen (and in screen grabs) or they're in the document.

I'd bet money they're not in the document.

This is the state of the art with 24 bit color.

-Noel

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New Here ,
Feb 25, 2013 Feb 25, 2013

they arnt in document, if opened on another computer.

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Guest
Feb 25, 2013 Feb 25, 2013

I'm not sure what you mean?

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LEGEND ,
Feb 25, 2013 Feb 25, 2013

Caroline, I asked you to find a way to put a small Photoshop PSD online somewhere so others could verify whether the issue is in your document or only on your screen.  Clearly no magic answers are forthcoming without someone else being able to look at a PSD file.

It's possible the older documents in which you don't perceive the problem have a small amount of noise (dithering) in them.  It can effectively hide posterization.

And R.S.Khan, it's entirely possible that because of better hardware one computer monitor can show posterization that is effectively hidden on another.  There would be no demand for 30 bit displays at all if everyone could just live with 24 bit color.

-Noel

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New Here ,
Feb 25, 2013 Feb 25, 2013

I have a feeling its something to do with the motherboard 😕
Ive been reading your other threads. theres seen to be several people with this unsolved problem.

Ive tried a clean sweap of windows, so nothing is currupt in windows 😕

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LEGEND ,
Feb 25, 2013 Feb 25, 2013

Do you see obvious banding in the gray gradient I posted above?

Does it look different when displayed by different applications - Photoshop, your browser, other viewers?

-Noel

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Guest
Feb 25, 2013 Feb 25, 2013

Again some brush strokes but in a .psd file in 16 bits, which you can download here:

http://kitsuru.deviantart.com/art/Test-356440769

I clearly see posterization...

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LEGEND ,
Feb 25, 2013 Feb 25, 2013

I am becoming convinced we have two different problems here. 

  • I DO see posterization in the 16 bits/channel PNG file you posted, Caroline, and I can verify that the data is not a smooth blending of color.
  • R.S.Khan, you've said the problem you're seeing is NOT in your document, just on your display.

These things, if accurate, say the problems you two are experiencing are fundamentally different from one another.

Caroline, I assume you created that blue to pink image initially as a 16 bits/channel document, then painted colors on it.

If so, whatever brush settings, etc. you're using must not be depositing smooth swaths of color into your document.

Exactly what brush and settings are you using? 

Since you now are able to post images (via links), could you please take a screenshot of your Brush panel showing the exact brush you're using and all the settings?  If any of the various Dynamics, etc. are turned on, click those categories so the settings show and take screenshots of them too.

Thanks.

-Noel

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LEGEND ,
Feb 25, 2013 Feb 25, 2013

Your 16-bit document's pixels have 8-bit quantisation. It's as if a 8-bit document has been converted to 16-bit.

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LEGEND ,
Feb 25, 2013 Feb 25, 2013

It's much worse than that - some of the RGB values jump 3 levels between adjacent color bands.

-Noel

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Guest
Feb 26, 2013 Feb 26, 2013

screen.jpg

Just the standard soft brush that photoshop provides

Also, what png were you referring to? I only uploaded a PSD file for download

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