Hi... I think I already know the answer to this but wanna run it past people must more knowledgable than I, so please forgive an obvious, old-man question!
I do photomanipulation in PS as a hobby & want to take it a step further, so yesterday I download Unreal Engine 5. Since then, my Photoshop (I'm on CC, so it's the latest version) is very laggy, & I'm guessing it might be because of the space UE is now taking up....would that be correct?
I own an older Mac; 1TB SSD storage, 32gig RAM, AMD Radeon R9 M290X 2 GB graphics, & 4 GHz Quad-Core Intel Core i7 processor, if any of that info helps.
Thanks for your response. It seems Photoshop isn't too bad now....I'm still a bit of a newbie with it all, & I think maybe having 174 layers in a photomanipulation project I was playing with might have contributed to my lag!
It's more likely that UE's various "daemons", i.e. little utility apps that live-link to other apps or your compiler are getting in the way as does possibly the web updater, license manager, online asset manager. There's a ton of those and they refresh a million times per second. The disk space should not be an issue, even if a UE install can easily reach 120 GB with all assets and extras. So have a look at your activity monitor and shut down the unwanted tools and spend soem time going through UE's configuration and turn off any features that may re-initiate those processes liek the asset browser or the runtime preview.
Thanks for your response. I haven't had much spare time to play around with UE since posting this, but I will absolutely give your suggestions a crack, it makes sense. There were a couple of things I turned off / adjusted & it did seem to help with lag, so when I get time for a deep-dive I'll see what else I can turn off. Thanks!