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Participant
March 26, 2018
Question

Photoshop Timeline - Frame Animation - all frames duplicated

  • March 26, 2018
  • 4 replies
  • 6821 views

Since the last update, the timeline frame animation is not working.  Normally for a simple .gif I created a frame with image, duplicated it, then free transformed to a new position and added a tween.  Now all frames created are linked so that anything in one applies to all the frames - so the new position gets applied to the original frame.  Suggestions?  Thanks in advance.

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    4 replies

    Participant
    September 2, 2022

    I'm having the exact same problem right now! Did anyone figure out a solution?

    Participant
    December 6, 2023

    no

     

    JJMack
    Community Expert
    Community Expert
    March 27, 2018

    Try resetting your preferences if your Photoshop is not working correctly if it used to work correctly.

    JJMack
    JJMack
    Community Expert
    Community Expert
    March 26, 2018

    If you tried to use tween the only transform I have used the works is one that moves the layer position from frame to frame.  I tried rotation and that does not work in a frame animation perhaps because of the interpolation required would loose to much image quality.  If that is the case resizing would also not be possible.   Move only requires shifting the existing pixels position over the canvas.  Tween options are  position, opacity and effects.  In this animation there are two layer that are visible in all frames.  I create the first and last frames.  And moved the top layers position between the first and last frames.  I then used Photoshop tween feature to generate the frames between the first and last frames.  The top layer also has a layer mask the is not linked to the layer's content. So the mask does not move.  The mask is also more a mask  for the bottom layer content not the top layers content.

    You can most likely do rotation and resizing in a frames animation but you would need to create layers for each size and rotation angle needed and then create your frames from the duplicate smart objects layers each having a different associated transform. Should be simple with an action,,,,

    JJMack
    Participant
    March 27, 2018

    I have tried all three options of parameters.  I have tried for the selected and all layers.  My first problem is that when I duplicate a frame, then free transform the image to the desired new location, the original frame transforms, as well.  I am not able to make the two frames remain in the desired location to even move on to the tween step.  It worked fine last a few weeks ago, but since one of the updates, no longer works.

    JJMack
    Community Expert
    Community Expert
    March 27, 2018

    Because you changed the layers pixels.   You have to create additional layer for the frames you want  to be created.  Tween only supports positioning the move tool aspect of transform.  It does not support rotation, resizing or distortion.  It is easy do duplicate layers and transform them to create the content you need for the frames between frames you have or simply the next frame.   If only one layer is involved recording simple actions should ease the process.  The Pulsating and rotating animations I posted  I made with one layer.  The layer was duped and transform by a simple action. Every time I clicked play a layers was created for the next frame.  I then used make frames from layers. You can not use tween to generate the frames you want.

    The original layer should not transform nor should any existing frame. If new layer visible in all frames is not checked.  Only duplicated new layers are transformed. The new layers created should not be in any frame till you add new frames to the animation that you make them visible in.

    JJMack
    JJMack
    Community Expert
    Community Expert
    March 26, 2018

    How are new layer added to your frames animation? Check the Frame animation Fly-out menu will the be visible in all frames?

    JJMack
    Participant
    March 26, 2018

    Good suggestion, but I tried that.  The problem isn't multiple images showing up in the frames, but rather the action (free transform) effects all frames as if the images are linked.