Photoshop won't allow negative rotation or rotation beyond 360 degrees of 3D objects
Right now I am trying to animate a cube rolling along a platform on an isometric plane. However, when I keyframe the cube and rotate it several times to make it roll, it perceives multiple rotations as just one, so rolling it 540 degrees would set it back to 270. Same goes when I try and roll it the other way. If I were to input -270 degrees it would set it to 90 degrees. Please help! I tried doing it in smaller increments, but rotating it negatively is still not possible.
