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Hello PS combatants,
I tried to create a panorama in PS 2023 on a Windows 10 PC because LRC could not process it. Sure enough the panorama was performed in PS but there are too many empty pixels both above and below the image as well as a scalloped border both above and below. Some of the buildings are cut off as well as much of the sky. In LRC I have the option to try an option other than 'Auto' like Spherical or Cylindrical but I cannot find that option in PS. I cannot clone in any areas or do much at all.
Any ideas on how I can salvage the image which is quite nice.
Thanks,
Photodoc16
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in the future, to find the best place to post your message, use the list here, https://community.adobe.com/
p.s. i don't think the adobe website, and forums in particular, are easy to navigate, so don't spend a lot of time searching that forum list. do your best and we'll move the post if it helps you get responses.
<moved from using the community>
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If you post a screenshot it might be easier to pinpoint the exact problem.
Don't use Photomerge; that's "simple mode" for quick-and-dirty results.
Split it up into its individual components, then you have much more control: Stack - Auto-Align - Auto-Blend.
There is an option to "content-aware fill empty areas", but I would recommend to turn that off as the empty areas can be very large depending. Crop first.
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D Fosse, Hello.
Here is a screen shot taken from the 'Spherical' algorithm and after a crop. I don't quite get the suggestion that I break it up into individual components. Do you mean 3 images for each building and then take the three recons and put them into the pano algorithm as well? I can always try the content aware fill on that result if necessary but usually CAF is a crap shoot.
Thanks,
Photodoc16
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I mean doing it in three steps:
This is what Photomerge does, you just have a lot less control with the automated script.
Another thing to be aware of. A panorama is basically just another way to create ultra-wide-angle views. The same optical laws apply - meaning that to maintain straight lines, the corners will be stretched. The wider the view, the more extreme this corner stretching gets, to the point where you get the "butterfly effect". Then you've taken it too far, and the only realistic option may be cylindrical or spherical (fisheye). That doesn't look good for buildings where you want straight lines.
It's important to stress that this is geometry, not Photoshop. There's a limit to what can be realistically represented as one wide angle scene. In short: be realistic. Don't attempt an extremely wide view if you want to maintain straight lines.
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