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markhedinger
Participant
December 1, 2020
Question

PS changing the bounding box is either a bug or the worst feature ever

  • December 1, 2020
  • 1 reply
  • 417 views

When postprocessing 3D renderings frame by frame in photoshop, PS will change the bounding box on images with transparent background from original render size (transparent areas included) to a somewhat inaccurately defined and lackluster, if not pointless area around what I assume PS thinks is the object of interest.

 

This is driving me crazy because it makes things like batch aligning hundreds of images, making use of predefined canvas area, accurately layering frames, etc. completely impossible.

 

The attached images show this. First, the full bounding box as it appears when placing & embedding the immage. As soon as you commit by clicking the checkmark/enter, it will reduce the bounding box, making the image completely useless for these purposes.

 

If this is intentional, please allow us to turn this off and revert to the old bounding box that simply maintains the full size of the image at all times.


And if anybody knows how to turn this efficiency-culling "feature" off forever, please tell me how to do that.

 

Cheers,
Mark

PS v2021 latest update
PC: not the issue. that thing is an absolute beast.

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1 reply

c.pfaffenbichler
Community Expert
Community Expert
December 1, 2020

First off: This is a user Forum, so you are not really addressing Adobe here, even though some Adobe employees thankfully have been dropping by.

 

Just turn off »Show Transform Controls« (which is not about what »PS thinks is the object of interest« but simply about the pixels with actual content) and use Edit > Free Transform (cmd-T), that should get you the actual bounding box of the Smart Object. 

 

And: Compliments on placing the images as Smart Objects in the first place! 

markhedinger
Participant
December 1, 2020

Thank you for your reply. Unfortunately this doesn't seem to work. Deactivating transform controlls and instead transforming/translating via ctrl+T still just yields the reduced bounding box. Further, it doesn't actually show all the pixels with actual content. I know this because some areas below and left of the knife are cut off, even though there are transparent shadows in that area. Do you happen to have any other suggestions?