Q:Why inverting a feathered mask isnt pixel perfect?
Ok, this one had me puzzled for a long long time, and I've accepted and found work-arounds to cope with it but its something I quite can't still understand why.
When one inverts a feathered mask there's always some pixel gap between that one and previous and never understood why.

Like the example If I put a black layer with a feathered (say 1px) mask and duplicate that layer and invert mask, I think its safe to assume one would expect a full black rendering, but it isn't so.
Any ideas why?
Ty
