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I am building a car emblem type badge in the PS 3D space. Essentially extruded shapes. I have it dialed and am trying to add lighting and a chrome effect. - I am seeing the letter F mirrored showing up as a kind of cast shadow. It moves when I rotate the scene. I see it in many states of lighting and adding materials.
This text is not a layer in my deisgn. It's not an element of my design. It does not exist in my design at all. It's not just the F, at one point I saw part of a word... but have set my scene up so it looks like I've zoomed in.
Long story short.. what the heck is this? Why is it fuscia/magenta/pink?
I saw it before this, but I did replace the IBL texture to a photo I want to use, still there.
UNRELATED BUT RELATED: I am noticing other inconsistancies as well. Those feel like lack of memory thow. lag in updating after I make a change, but sometimes I'll repeat a sequence of changes and get different results. 3D is not my jam, but have been succesful executing 'per project' needs once in a while, like this. Feels like V25 is running on fumes or something... I know they launched their 3D software... is this (tin foil hats on now) some sort of planned sabotage? 😉
Any help would be amazing. I'm on day two of trying to solve and the clock is ticking. Yay... Thanks in advance.
PS 25
MONTEREY 12.5.1
MAC STUDIO - M1 MAX - 64GB
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Also... I don't see the lighting controls.
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I was able to rotate the scene and could see these other letters and numbers... with this checkerboard pattern...
I am literally lost at this point...