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Known Participant
June 16, 2013
Answered

scale layer to current canvas size photoshop

  • June 16, 2013
  • 6 replies
  • 41946 views

I've been googling, and reading, but I have not been able to find an action, or method to select a layer, and have it scale to the canvas size? This seems to be something that should be built in?

Anyone know of a script or action I can use?

Sometimes it needs to scale up or down.

And I don't need to keep the proportions. Just scale to fill.

Thanks for your help

Maxi

PS: I know in Russell Brown's Paper Texture extension, the loaded layers are scaled to fit the canvas.

This topic has been closed for replies.
Correct answer Michael_L_Hale

JJMack, I think Picturequest understands that if the aspect ratio is not maintained there will be distortion in the resized image. There are times when image distortion doesn't matter.

Picturequest, I works for me in Photoshop CC. I can test in with CS6 and CS5 in a few hours. I don't understand why it is not working for you unless it's that resample preference bug JJMack suggested may be the problem.

But when it does work it scales the activeLayer up or down to match the canvas size.


What is your ruler units? I only get that error in CS6 if the ruler is set to percent. If your ruler is set to percent I can add some code to the script that will fix the error.

6 replies

AXXXXXXXXX
Inspiring
November 9, 2023

For whatever it's worth in 2023 (10 years later) —  here's a version of the script that scales the layer from the center while maintaining aspect ratio...

var maintainAspectRatio = true; // set to true to keep aspect ratio

if (app.documents.length > 0) {
    app.activeDocument.suspendHistory('Fit Layer to Canvas', 'FitLayerToCanvas(' + maintainAspectRatio + ')');
}

function FitLayerToCanvas(keepAspect) { // keepAspect: Boolean - optional. Default to false
    var doc = app.activeDocument;
    var layer = doc.activeLayer;

    // Do nothing if the layer is a background or locked
    if (layer.isBackgroundLayer || layer.allLocked || layer.pixelsLocked || layer.positionLocked || layer.transparentPixelsLocked) return;

    // Do nothing if the layer is not a normal artLayer or Smart Object
    if (layer.kind != LayerKind.NORMAL && layer.kind != LayerKind.SMARTOBJECT) return;

    // Store the ruler
    var defaultRulerUnits = app.preferences.rulerUnits;
    app.preferences.rulerUnits = Units.PIXELS;

    var width = doc.width.as('px');
    var height = doc.height.as('px');

    var bounds = app.activeDocument.activeLayer.bounds;
    var layerWidth = bounds[2].as('px') - bounds[0].as('px');
    var layerHeight = bounds[3].as('px') - bounds[1].as('px');

    // Calculate new position to center the layer
    var newX = (width - layerWidth) / 2;
    var newY = (height - layerHeight) / 2;
    
    // Move the layer to the new position
    layer.translate(new UnitValue(newX - layer.bounds[0].as('px'), 'px'), new UnitValue(newY - layer.bounds[1].as('px'), 'px'));

    if (!keepAspect) {
        // Scale the layer to match the canvas
        layer.resize((width / layerWidth) * 100, (height / layerHeight) * 100, AnchorPosition.MIDDLECENTER);
    } else {
        var layerRatio = layerWidth / layerHeight;
        var newWidth = width;
        var newHeight = (newWidth / layerRatio);

        if (newHeight >= height) {
            newWidth = layerRatio * height;
            newHeight = height;
        }

        var resizePercent = newWidth / layerWidth * 100;
        app.activeDocument.activeLayer.resize(resizePercent, resizePercent, AnchorPosition.MIDDLECENTER);
    }

    // Restore the ruler
    app.preferences.rulerUnits = defaultRulerUnits;
}

 

Participant
December 10, 2023

@AXXXXXXXXX Thank you so much, this updated version works perfectly, it scales the image up or down and fits it into the canvas in the middle which is what I was looking for 🙏

JJMack
Community Expert
Community Expert
April 19, 2016

Mike Hale's script keeps the aspect ratio of the canvas.  If the normal layer or smart object layer has a different aspect ratio than the canvas it will be distorted to fill the canvas. If you do not want to distort the layer appearance and it has a different aspect ratio than the canvas you would need to resize the layer larger than the canvas so the width or height just fills the canvas's width or height where the other size will be larger than the canvas size. Center the layer over the canvas. The document canvas will act like a clipping mask and the layer will look like a centered crop.  If you look lower in this thread you will see I posted the code in 2013.

JJMack
Known Participant
April 19, 2016

I don't want to keep the aspect ratio of the canvas.

I want to resize a layer (pixels, shape, smartobject) to fit either on the width or height of the canvas size but maintaining the layer's original aspect ratio... So, when resized, the layer must cover the entire canvas.

I already do it manually, but I'm looking for a way to make the process automatic.

Imagine that I have a document that must be filled with photos with different sizes and aspect ratios. I want to load the script and it will automatically take my layer, cover the canvas and keep the aspect ratio. Then, I would move the layer to make sure that the best part is visible within the canvas...

Does the script you mentioned does this?

I've tried this code:

var userResampleMethod = app.preferences.interpolation;  // Save interpolation settings

app.preferences.interpolation = ResampleMethod.BICUBIC; // resample interpolation bicubic

if (LWidth/LHeight<SWidth/SHeight) { // Smart Object layer Aspect Ratio less the Canvas area Aspect Ratio

   var percentageChange = ((SWidth/LWidth)*100);  // Resize to canvas area width

   activeDocument.activeLayer.resize(percentageChange,percentageChange,AnchorPosition.MIDDLE CENTER);

   }

else {

  var percentageChange = ((SHeight/LHeight)*100); // resize to canvas area height

  activeDocument.activeLayer.resize(percentageChange,percentageChange,AnchorPosition.MIDDLE CENTER);

   }

app.preferences.interpolation = userResampleMethod; // Reset interpolation setting

...but it gave me this error:

I've read some posts by Mike Hale up in the thread that the code he provided can be easily edited to keep the layers' aspect ratio but I don't know what to change.
Am I doing something wrong?

JJMack
Community Expert
Community Expert
April 19, 2016

The code I posted was just how to does the resize.  What you getting is because of the way the site flow the text there should not be  space between MIDDLE and CENTER its MIDDLECENTER.  The code will fail because the rest of the required code is not there. and it look like I made a math error but I did not it was designed to fill the canvas area a center crop look.  Changing the if around may do what you want. Change the < to >

var SWidth  = app.activeDocument.width.as('px'); 

var SHeight = app.activeDocument.height.as('px'); 

var bounds = app.activeDocument.activeLayer.bounds; 

var LWidth = bounds[2].as('px')-bounds[0].as('px'); 

var LHeight = bounds[3].as('px')-bounds[1].as('px');

var userResampleMethod = app.preferences.interpolation;  // Save interpolation settings 

app.preferences.interpolation = ResampleMethod.BICUBIC; // resample interpolation bicubic 

if (LWidth/LHeight<SWidth/SHeight) { // Smart Object layer Aspect Ratio less the Canvas area Aspect Ratio  

   var percentageChange = ((SWidth/LWidth)*100);  // Resize to canvas area width 

   activeDocument.activeLayer.resize(percentageChange,percentageChange,AnchorPosition.MIDDLECENTER); 

   } 

else {  

  var percentageChange = ((SHeight/LHeight)*100); // resize to canvas area height 

  activeDocument.activeLayer.resize(percentageChange,percentageChange,AnchorPosition.MIDDLECENTER); 

   } 

app.preferences.interpolation = userResampleMethod; // Reset interpolation setting 

app.activeDocument.selection.selectAll();

align('AdCH'); align('AdCV');

app.activeDocument.selection.deselect();

// -----------------------------------------

// Align Layers to selection

// -----------------------------------------

function align(method) {

  var desc = new ActionDescriptor();

  var ref = new ActionReference();

  ref.putEnumerated( charIDToTypeID( "Lyr " ), charIDToTypeID( "Ordn" ), charIDToTypeID( "Trgt" ) );

  desc.putReference( charIDToTypeID( "null" ), ref );

  desc.putEnumerated( charIDToTypeID( "Usng" ), charIDToTypeID( "ADSt" ), charIDToTypeID( method ) );

  try{

  executeAction( charIDToTypeID( "Algn" ), desc, DialogModes.NO );

  }catch(e){}

}

I changed the < to > and added a red and a green layer than ran the script on the red and green layers.

JJMack
AysunS
Participating Frequently
April 22, 2015

Hello,

I have successfully used the script written by Michael over the last year and it saved me lots of time on certain jobs.

I want to say a big thank you for it first!

However, I recently switched to a Mac and I'm using Photoshop CC 2014 Version: 2014.0.0 20140508.r.58 2014/05/08:23:59:59  x64

I get an error when I'm trying to run the script and I have no idea what this error is trying to say.

Can you please help?

Thank you!

Inspiring
April 23, 2015

What you have done is use an editor that is not using plain text as such it has control characters in the file. Copy the script again and use ExtendScript Toolkit or make sure the editor is using plain text.

AysunS
Participating Frequently
April 24, 2015

Thanks for the reply but that doesn't clarify it exactly.

I'm using default texteditor, I tried with scripteditor but it also doesn't work.

L.E. Nevermind, got it working with applescript. Just below the record button there is a selection AppleScript. Switched that to Javascript, saved the file and it works.

Participating Frequently
July 9, 2014

There is also a quick and easy menu command.

  1. Edit / Free transform
  2. Drag layer edges in or out to meet canvass edges... (5 steps in all).

Cudos for Hale and Schruber, et al. I wonder if their ingenius var can fix gradient Foreground to transparent.

PS 2014 Foreground to transparent (gradient problems)

Known Participant
July 19, 2014

Clearly  you can manually scale a layer. It just seems a scale to fit command would be useful for most users.

If you ever work on a folder filled with images, any way to automate the workflow is helpful.

JJMack
Community Expert
Community Expert
June 17, 2013

You may also need to take into consideration the aspect ratio of the canvas compared to the aspect ratio of the layer to know the proper way to just fill the canvas to how. If the aspect ratios don't match there will be some spill over but it will be masked off by the canvas size,  Here is the code I use compare Aspect ratios from one of my Photo Collage scripts. Note there is and error in CS6 scripting the first line will encounter an internal error if your Photoshop interpolation preference is Adobe's default Bicubic Automatic.  The bug is fixed in Photoshop CC. IMO Bicubic Automatic is not a good general default interpolation setting for Bicubic Sharper seems to be used for down sizing and it works very poorly on images that have been sharpened before.

You need to get the bounds of the canvas and the active layer and compare their aspect ratio. That code I left out. Make sure the layer you want to resize is the current active layer and has pixels. If you use my code that uses  activeDocument.activeLayer.resize... The error you show looks like the layer your resizing might be empty no pixels to interpolate.

var userResampleMethod = app.preferences.interpolation;  // Save interpolation settings
app.preferences.interpolation = ResampleMethod.BICUBIC; // resample interpolation bicubic

if (LWidth/LHeight<SWidth/SHeight) { // Smart Object layer Aspect Ratio less the Canvas area Aspect Ratio
   var percentageChange = ((SWidth/LWidth)*100);  // Resize to canvas area width
   activeDocument.activeLayer.resize(percentageChange,percentageChange,AnchorPosition.MIDDLECENTER);
   }

else {
  var percentageChange = ((SHeight/LHeight)*100); // resize to canvas area height
  activeDocument.activeLayer.resize(percentageChange,percentageChange,AnchorPosition.MIDDLECENTER);
   }

app.preferences.interpolation = userResampleMethod; // Reset interpolation setting

JJMack
Inspiring
June 16, 2013

Something like this?

var doc = app.activeDocument;

var layer = doc.activeLayer;

layer.translate(new UnitValue(0-layer.bounds[0].as('px'),'px'), new UnitValue(0-layer.bounds[1].as('px'),'px'));

layer.resize((doc.width.value/(layer.bounds[2]-layer.bounds[0]))*100,(doc.height.value/(layer.bounds[3]-layer.bounds[1]))*100,AnchorPosition.TOPLEFT);

Known Participant
June 16, 2013

Thank you Michael,

How would I go about putting this into an action or script to use? Sorry, I don't have scripting experience just working with actions.

Should I save that as a text file, then load it as a script?

Thanks for your help.

Maxi

JJMack
Community Expert
Community Expert
June 17, 2013

Hi Michael!

You are GREAT! My ruler was set to percentage. I changed it to inches and the script worked!!!

I just checked and it works both ways. Scaling up or down!

I work with texture layers a lot. And if I bring in a set of textures from another Doc, they are usually not the same size. So I have to manually scale each. This will definitely speed up my workflow.

Thanks!

Maxi!

5 Stars for you!!!


It is a good practice when writing scripts to save the current Photoshop ruler units and set the ruler units  to  units you want to work with something like pixels so you know what your dealing with.  When ruler units are set to percent width = 100% and height = 100%. If you then compare width to height they will always be equal. 100% = 100%  Before ending the script you set the ruler unit back to the saved ruler units so thing don't change on the user...

Distortion may be ok for textures like paper. However for regular patten texture like bricks changing their aspect ratio may turn brick into blocks or slabs of slate. A lot depends on how extreme the aspect ratio change is. 

JJMack