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5

Something for the Weekend - Part 92 - Going Underground.

Community Expert ,
May 08, 2020 May 08, 2020

Hi

There were some brilliant ideas in last week's cabin and woods challenge. For this week though we have had enough fresh air and are going urban, specifically into the subway. I created and rendered this image in Blender 3D, and used Adobe Substance for texturing.

 

Now the scene is set, what will you do with it? What story will you tell with your edited image? You can do anything you like, just don't get mugged!

 

 The “rules”:

  • Anything goes, as long as it meets the forum rules on decency, copyright etc.
  • Anyone, and everyone, is welcome to have a go, whether you are a complete beginner or a Photoshop expert.
  • There are no prizes apart from the chance to practice, show off, or bring a bit of humour and fun. Don't be shy, join in and have a go!

To download the image below in jpeg format at 3000 x 2000 pixels and with an embedded ICC colour profile (sRGB), hover over the image and click on the circle with the arrows at the top right. Then, when the image opens in its own window, right click and choose “Save Image As/Save Target As” (or similar depending on your browser)

SFTW92Subway.jpg

 

When posting back your image – please use the Blue reply button in this first post. If posting a comment on someone else’s entry then please use the grey reply button next to their image post.

 

Have fun.

 

Dave

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Enthusiast ,
May 12, 2020 May 12, 2020

I became interested in the discussion of shadows and tried to apply it.  Did I get it anywhere near right or is it entirely out of whack?  I considered that the light fixture is sort of between the people.

Week-092_II.jpg

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Community Expert ,
May 12, 2020 May 12, 2020

Hi Rista

In such soft overhead and multiple lighting, the shadows will be much softer than that. They won't be casting shadows on the walls. They also fall away quickly the further way they move from the object. Finally don't forget the shadows on the subject due to the soft overhead lighting, not just from the subject.

Something like this:

SFTW92SubwayShadowDem.jpg

Dave

 

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Enthusiast ,
May 12, 2020 May 12, 2020

Dave, seeing your version next to mine makes all my mistakes very clear.  I even got the direction wrong.

Thank you so much for taking the time to give such easily visible advice.

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Community Expert ,
May 12, 2020 May 12, 2020

I've got the advantage that I was working on the 3D model for a few days so I had a good feel for the lighting.  But as Trevor said in an earlier post, things like SFTW are a great way to practice and improve 🙂

Dave

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Community Expert ,
May 12, 2020 May 12, 2020

Rista, this brings back vivid memories of when I was 20 years old, heard the door burst open behind me at 3:00 AM, looked in the reflection of the doors in front of me, and saw two scruffy men standing exactly like that with their guns pointed at me.

 

Is this a photo you took?

 

~ Jane

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Enthusiast ,
May 13, 2020 May 13, 2020

Jane, that sounds very scary.

It's not my photo.  The figures originally came from one of the free image sites and I had used them before,  cleanly selected and saved.   They just happened to come in handy here.

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Community Expert ,
May 12, 2020 May 12, 2020

I'm walking down the stairs and continuing onward when I hear skittering. I stop to look behind me...

It's here.

It's here.It's here.

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Community Expert ,
May 12, 2020 May 12, 2020

I'm out of there fast !  I would recomend viewing Warunicorn's image at full size to see it properly. Properly spooky it is - nice job !

 

Dave

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Community Expert ,
May 12, 2020 May 12, 2020

Hah!  That actually sent a wee tin gle down my spine.  I so wish we could add sound to these images.  You can often find a short mp3 clip that you can at least link to, but it would be great to include in a GIF type image.

 

I thought it might be fun to make it a topical meme, but it is way less spooky than your's James.

Its Here.jpg

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Advocate ,
May 13, 2020 May 13, 2020

Dave and Trevor, thank you very much for mentioning the lack of grounding shadows and for your helpful hints and suggestions. Here is what I came up with. 

SFTW92SubwayAviles.jpg

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Community Expert ,
May 13, 2020 May 13, 2020

 

 

To see full size

 

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New Here ,
Apr 28, 2024 Apr 28, 2024

adobe-collab.png

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Community Expert ,
Apr 29, 2024 Apr 29, 2024

Nice job @Cloud.9.iDzynes   I'd forgotten about this challenge. We are now up to challenge 213 if you want to join us there :

 

https://community.adobe.com/t5/photoshop-ecosystem-discussions/something-for-the-weekend-part-213-lo...

 

Dave

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Community Expert ,
Apr 29, 2024 Apr 29, 2024

That's a super nice job @Cloud.9.iDzynes  I love how the floor tiles have been forced up, and how well you've done the shading.  You've also given us a nice idea for future SFTW threads...  a post-apocalyptic theme with nature claiming back abandoned city infrastructure.  Like Dave said, I hope we'll see more of your images in the future.

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New Here ,
Jan 02, 2025 Jan 02, 2025

This is my firsty time trying to create an image using generative fill.  I was very disappointed!  It took me many tries and I could not get what I was after.  For exasmple.  I tried to include an open violin case.  AI did not know what a violin case was no matter how I tried.  Most disappointing - the figures that were included look like they were pasted into the photo.

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Community Expert ,
Jan 02, 2025 Jan 02, 2025
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Yes I can see it has done some strange things with the background image too.

You had some nice ideas though, There will be a new challenge (number 231) posted tomorrow (Friday in UK)

 

Dave

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