Transformation of smart object
Hi, I have a problem with transformation of smart object. I create mockups of floors and I need to change perspective of texture of new floor. And the texture have to be a smart object.
But when I use transformation to change perspective of new floor, the texture is very harsh and ugly:

If I transform the texture as a raster layer everything is OK:

Is there any way of choosing interpolation (for example bicubic) of smart object? Or how to solve this problem?
Thank you very much for your help.
