Upres 32bit image 3x larger but for 8bit printed file.
Hi all,
I've rendered some 32bit files (5000px wide) that I need to be about 3x larger but in 8 bit for some printed pieces (we need to crop into areas so need the size).
I'm trying to ascertain the best practise for this process.
My theory is that as a 32 bit image holds 4 times as much info so once upres'ed 3x (Staying in 32 bit) and then converted to 8 bit, the image quality should be the same. However I am losing some quality and sharpness and before I start sharpening anything and crisping the edges of things to much and also doing losts of test I wondered if anyone has done this before and knows of best practice.
Also to note I've a little colour shift in the highlights still but I've found if i use exposure and gamma as the method of HDR conversion this keeps it fairly true to the render.
Thanks
