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I'm creating custom bitmap fonts in GlyphDesigner for game development. GlyphDesigner (and BMGlyph for that matter) outputs both a .png file and an .xml or .fnt, depending on output setting. I'm not able to find any info about how I can convert these 2 files into a installable font to add to Photoshop, so I can create design mockups using our custom bitmap font. Is this not possible? I've found converters for .fnt to .ttf, but those are expecting a single .fnt file with all the data compiled to one file- seems I'm missing a step in how to convert my 2 files into a single .fnt file. Is there any way this is possible?
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Woudl be best to use something you can export to openttype .otf or .ttf truetype.
Try Glyphr
http://www.glyphrstudio.com/online/
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