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What method not involving Illustrator to get vector work into Photoshop CS6 ?

Contributor ,
Feb 26, 2020 Feb 26, 2020

Hi,

I have drawn some vector work in Rhino3D, I also have Affinity Designer 1.8

I need to get it as Paths or smart object vectors in Pshop CS6

I tried copy paste AD to Pshop CS6, no go.

ditto Rhino, no go.

Export AD as .svg, opens as raster in Pshop, so no go.

Export as non rasterised pdf, opens as rasterised !, so no go.

export as windows metafile, wont open it, no go.

 

What route or use of free progs could I take ?

Cheers

Merlin

 

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Adobe
Community Expert ,
Feb 26, 2020 Feb 26, 2020

Gimp can import SVG with the paths and then export as a tiff file that saves the path(s) that will show in the photoshop paths panel.

 

https://www.gimp.org/

 

That is in Affinity Designer export the shapes/paths as an SVG, open the SVG in Gimp with Import Path(s) checked, File>Export As a Tif.

 

When you open the Tif in photoshop cs6 your path(s) should be in the paths panel.

 

 

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Contributor ,
Feb 26, 2020 Feb 26, 2020
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Wow !

that works.

 

Now if I can find a way of saving a Rhino3D file and getting it directly into Gimp. V6 saves as .svg but I dont have V6.

dxf dwg pdf ai none seem to be seen by gimp and if they are, such as wmf and pdf they are rasters, export as tiff but no path comes in.

found this works :-

Rhino print as pdf vector (for some reason rhino export as pdf grabs items I havent selected and places them part off the pdf page.)

open into Affinity Designer, export as svg, 

open svg into gimp, export as tiff.

open into Pshop and hey presto paths, though quarter circle curves are many control points not the two that created the curve.

 

the pdf into gimp is just raster, needs rthe svg stage.

 

Merlin

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