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November 15, 2010
Question

Which Proof>Setup view to use?

  • November 15, 2010
  • 2 replies
  • 34222 views

When I'm in Photoshop and I go to View>Proof setup... which one should I have checked to make certain I'm getting correct colors etc. for the image I"m working on?  I want that image look the same to me as it's going to look when I send it to the lab for prints or put it on a website or whatever.    I know if it's say a business card my proof setup is on CMYK but if it's portraits I'm working on, should it be Windows RGB or Monitor RGB or what?  Then, if I"m going to save a version for the web should I change that view and if so to what?   The whole thing could drive you crazy!    I"m running Windows Vista 32 bit home premium version and Photoshop CS4.

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    2 replies

    Inspiring
    November 15, 2010

    As for what profile to choose for what destination, you have to know the destination. If the designation is not a particular device but a common target like offset printing or web page viewing on the Internet, then use one of the common color spaces profiles that come with Photoshop. For printing assign US Web Coated (SWAP) v2 color profile on your CMYK images, and for web sRGB IEC61966-2.1 and you will be fine for the current most common printing and web viewing situations. Also if  you choose in the Color Settings North American General Purpose 2 preset from the Settings menu (which is the default), all new documents created will be automatically assigned these profiles.

    November 15, 2010

    OK, now what if I'm sending it to a lab for printing.  For example I use

    MPIX PRO for my portrait prints.  Do I just keep it at Adobe 1998?  I use a

    Canon camera which I shoot in Adobe 1998.  So do I just make sure that my

    profile in PHotoshop is in working rgb Adobe 1998?

    Les

    Inspiring
    November 15, 2010

    You should make sure that the current image color profile is the one of your targeted destination and Photoshop will simulate as much as possible the targeted device on your monitor. For that you don't need any Proof Setup being on. You can check what is the current color profile of the image being  used in the Info palette when show  Document  Profile is checked in the Info palette's options.

    Proof Setup is useful when you want also to check how your image will look on other color spaces and devices that are different from the space of the currently used color profile of the image. For example you can create multiple windows of the image by choosing Window > Arrange > New window for "name of your document" and apply different viewing profiles for each window so you can see simultaneously how your image will look on different targets while you are creating/editing it.

    November 15, 2010

    Thank you for your response.   Those were great suggestions on how to view

    the image.  So if the image is in Adobe 1998 the setup will be on Windows

    RGB, is that correct?  One more question...  When I have an image ready for

    print and then I want to make a reduced DPI version for the web and I go to

    save for web, the image that shows in that window looks totally washed out.

    How do I deal with that issue?

    THanks,

    Les

    Inspiring
    November 21, 2010

    Thank you so much for all your help.  I feel much more confident about

    sending out files for print now.

    One more unrelated question...  Can you suggest a good tutorial on how to

    thin women's faces and bodies using the liquify tool?  I'm good at the faces

    now after a few years of touch up and about 400 people later,  but I lack

    experience with the thinning of the bodies.....lol

    Les


    I don't use tutorials much and don't know, make a search. It sounds to me that your question is related more to taste and artistic decision than to the technical aspect of using the liquify deformer. If that's the case I don't have any general suggestions as art has no boundaries but if we discuss specific images then I may have some specific suggestions.

    As for using the liquify tool it is pretty straitforward, try the different tools there and see what they do. If you have CS5 you can also try the Puppet Warp from the Edit menu, it is a similar idea.