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Known Participant
August 23, 2011
Open for Voting

P: OCIO and ACES support for full support 32bit image editing

  • August 23, 2011
  • 50 replies
  • 15602 views

In a similar way Affinity supports OCIO it would be great if Adobe atleast kept up. The plugin someone has made does not work properly and is far from ideal, it requires LUTs to be made for each possible combination, its not fluid at all and the result is often incorrect.

 

Full 32bit support is pretty vital in general for everything in PS

 

Photoshop is the industry leader and has been for years but if you don't keep up with the times you will loose your user base.

50 replies

Dominik Sourcé
Inspiring
October 22, 2020

When you are working with multipass renders (AOVs) which is very common in cg production pipelines you are basically "forced" to use 32 bit. So yes, there are a lot people using that other than the OP, me included.

Inspiring
October 21, 2020

plus 1 for propper intergration of ocio

Known Participant
October 20, 2020

Yes, well in excess of 200,000 people in the vfx industry.

Participating Frequently
October 20, 2020

does ANYBODY other than you actually use 32 bit!?

finnj68877556
Participant
October 25, 2019

The holy grail of missing piece for the whole VFX industry.

 

Every program under the sun is starting to support color managed workflows. I am talking full input-output under an artists control.  

 

OCIO is where its at 

 

and no the fnord plugin isnt a solution, thats just giving us a viewer lut (great) but we need input colorspace conversions also

 

AE allready supports ACES at least, can we have that in PS? 

Please make that happen .  affinity has OCIO. 

 

Thank you. 

D Fosse
Community Expert
Community Expert
February 7, 2020

Color management for video has long been sorely needed, so any initiative is welcome. I'm sure OCIO is excellent, but this post should be in the Premiere Pro or After Effects forum, not here.

 

For photography and graphics, it's a solution in search of a problem. Icc-based color management does everything it's required to do, and very reliably so. There's no problem to solve. It just works. The biggest advantage is that it's conceptually extremely simple. Yes, it takes some math to get there, but that's what computers are for. Functionally it couldn't be simpler.

 

A lot of people fail to understand it because they think it's complicated and complex, and this makes them look for complicated solutions where, in fact, it's right under their noses.

 

Most (if not all) of the criticism directed against it, comes from people who misunderstand it. The number one issue we have here is other applications that, as it turns out, don't do it.

Participating Frequently
February 7, 2020

Hi D_fosse,

 

  I think you don't understand what OCIO is...  

 

  First of all we are talking here about OCIO color management in photoshop (not video apps) for people working in the film industry, mostly the texture artists, matte painters, concept artists and environment artists in the visual effects studio.  They all use photoshop for work in the movies.

 

  OCIO is a color management system invented by Sony Imageworks, that has been adopted in *all* post-production studios.  On top of everything, OCIO allows to work with ACES, which is the Academy (the association that give the oscars) official color pipeline, required for tv and film work (https://en.wikipedia.org/wiki/Academy_Color_Encoding_System).

 

  When you work as a post-production house, you need to comply with the color pipeline that the client (studios, netflix, HBO, etc) require you to work with (ACES), or you cannot qualify for the work.

 

  So, while not explaining what ocio is exactly, this brings to the fact that post production houses need to comply with this color management system.  Photoshop is widely used (it is the main software used for matte painters and concept artists) but we need heavy development or complicated workarounds to just have accurate colors witht the footage provided by the clients.  And when we export our work, it's hard to maintain consisten results - which is what ocio is there for.

 

paulk70890951
Participant
February 8, 2019
I don't understand why I'm able to do stuff with 32bit in AE and then not repeat that in PS... Makes no sense.

Don't get me wrong, PS is a great tool, but so much of the architecture is old. Hopefully the acquisition of Allegorithmic will invigorate the devs to support this. 32bit is not new guys, HDR is here to stay. Not supporting it now would be the same as saying 'we're not supporting layers' 20 years ago because it's a 'niche' requirement. If you're shooting brackets, you're already halfway towards 32bit workflow. Why settle for an 8bit tone map of all that raw camera data???
paulk70890951
Participant
February 8, 2019
This is a massive one if you're going from animation to print. 
Inspiring
February 8, 2019
David, you're dead wrong and it's shocking that you think settling for functionality where you get (literally) less than 1/60,000th the amount of color value...is acceptable. There is a sizable working group of professional PS users relying on the 30-bit display functionality, working in its limited 32 bit capabilities, and really trying to maximize what kind of image quality PS is capable of. If that's beyond your image processing needs fair enough, but let's not pretend that working with massive increases in image quality and usability are some niche feature request... 
Inspiring
February 8, 2019
also in with 32-bit support requests for content aware fill, adjustment layers, and the functions used to stitch panoramas etc. this is a sorely needed update! I must routinely resort to 3-4 other software titles outside the Adobe family to do really basic things related to created HDRI Domes (32-bit spherical imagery) for CGI purposes. 
Inspiring
February 7, 2019
And you are entitled to your opinion. And in your opinion is it niche fair enough. But that's just an opinion right?