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3D Basic question, moving the axis origin, pivot, anchor

Contributor ,
Dec 02, 2016 Dec 02, 2016

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Greetings,

I assume I am just getting denser with age. I went into PS to do a quick mock-up of some client cabinet installs (different placement options).

I thought I could "just" break out the cabinet faces (in layers) and then change to 3D postcard to be able to move and get perspective shifts.

So far I am not seeing the means of setting where axis rotation takes place from (origin, pivot, anchor whatever it might be called in PS) This is a basic

functionality, so I assumed it would be relatively straight forward..... Forum search shows old and not useful answers, same with the Google-matic.

What am I missing?

Kevin L

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correct answers 1 Correct answer

Community Expert , Dec 02, 2016 Dec 02, 2016

As far as I know the origin for a 3D object in Photoshop is always at the centre of the mesh bounding box and I don't know a way to alter that inside Photoshop. You could export to a 3D program to do this or......

............ to achieve what you want to do, rather than making a postcard of each layer, make a selection around each object, then in the 3D panel make a 3D extrusion from the current selection. If you then reduce the extrusion depth you will effectively have "postcards" that you can m

...

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Community Expert ,
Dec 02, 2016 Dec 02, 2016

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As far as I know the origin for a 3D object in Photoshop is always at the centre of the mesh bounding box and I don't know a way to alter that inside Photoshop. You could export to a 3D program to do this or......

............ to achieve what you want to do, rather than making a postcard of each layer, make a selection around each object, then in the 3D panel make a 3D extrusion from the current selection. If you then reduce the extrusion depth you will effectively have "postcards" that you can move around at will and the rotation origin of each will be at it's centre.

Dave

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Contributor ,
Dec 02, 2016 Dec 02, 2016

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Thank You. I used lightwave to accomplish the task. I could have used AE, but I'm trying out the 3D in PS to see if it offers any advantage. So far I find it convoluted

Kevin L.

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Community Expert ,
Dec 02, 2016 Dec 02, 2016

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Yes Photoshop 3D has some strengths especially when combining 3D layers and 2D layers with properly implemented colour management - but mesh manipulation is not one of them

Dave

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