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Participant
June 28, 2017
Answered

3d unwrapping

  • June 28, 2017
  • 2 replies
  • 2229 views

Hello,

I've imported a 3d model into photoshop , opened a 3d layer but i could not figure out how can I mark the seams and how can I unwrap the model.

I've been searching for a suitable tutorial but I did not find anything that relate to what I was looking for - I might have missed something.

Would appreciate any advice or tutorials recomendations.

Thank you very much

This topic has been closed for replies.
Correct answer Mylenium

I did try to unwrap my model in blender unfurtentally my model is from a scanner which makes the tipology a bit triky which makes it harder to texture it... this is why i try to do it in photoshop.

Thank you for your advice but I'm not sure it will help in this case.

Will appreciate any other thought though...


Then download the demo of 3DCoat and retopologise your model by rebuilding a mesh on top of your scan data or use the tools in whatever 3D tool you have. Even Blender has okay-ish tools for that. Trying to create a UV set from a non-contiguous mesh isn't going to work since all polygons will have the same UV range, give or take differences in orientation and perhaps a few auto-welded UV islands. Fixing this manually will take days and weeks. You really can't put off the unavoidable.

Mylenium

2 replies

Mylenium
Legend
June 29, 2017

PS has no UV tools. You have to use a 3D program and then import the model with a pre-existing UV parameterization.

Mylenium

Inspiring
June 29, 2017
Participant
June 29, 2017

Thank you very much!!!

I'm afraid I need more than this. I've manged to unwrap my model and now i need to texture with a photorealistic photos while my model is unwrapped in one piece. any suggestions?

Mylenium
Legend
June 29, 2017

As I said - you need a 3D program and learn how to use the tools. There are no magic buttons and Blender is free. That's just how it is - UV unwraps are still boring, arduous and complicated.

Mylenium