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BAD RENDERED 3D TEXT

New Here ,
Mar 07, 2020 Mar 07, 2020

Hello, I'm in a really rough situation. Because every time that i try to 3D render a text, it appears like a "silhouette" inside my 3D normal text. 

I'm working on a design for an E-sport group, and my first try i faced that situation, but somehow i did the right thing and i could finish my project. 

The first image is the text with that silhoutte's problem (I need to get off that white text from the 3D render, before i did the render that text was normal, and after the render it appears with this silhoutte), and the last one was my first conception of the project

 

Capturar.40.PNGatletica.png

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LEGEND ,
Mar 07, 2020 Mar 07, 2020

Check your materials. It simply seems like you redundantly have the text assigned to one of the texture channels.

 

Mylenium

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New Here ,
Mar 08, 2020 Mar 08, 2020

HAHAHAHAHAHAHAH I DON'T BELIEVE IT.

THAT WAS SIMPLY THE PROBLEM AND I DIDN'T SEE THIS. THANKS A LOT MAN ❤️

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Community Expert ,
Mar 08, 2020 Mar 08, 2020

It's a bug in the current version (v21) that appears when the UVs are scaled anything other than 100%. It renders with both a scaled and an unscaled texture.

Edit the UV mapping to 100% then adjust the texture to map onto the unscaled UV.

 

You can add to the bug report here:

https://feedback.photoshop.com/photoshop_family/topics/cc-v-21-0-3-3d-uv-scaling-results-in-incorrec...

 

Dave

 

 

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New Here ,
Mar 08, 2020 Mar 08, 2020
LATEST

Thank u man

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