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leonardeprio
Known Participant
May 11, 2018
Answered

How to join 2 animated GIFs in one session simultaneously?

  • May 11, 2018
  • 1 reply
  • 3820 views

Hi all,

Can I join 2 animated GIFs of the same duration in one session simultaneously?

It should be noted that two GIFs have different motions to each other, but the same length of Timeline. So, is this possible by using Photoshop CS6..?

Thanks in advance.

This topic has been closed for replies.
Correct answer rayek.elfin

@, Nope, I've tried with no luck. The total is 12 seconds but in two sequences, while I want 8 seconds in a "single sequence" to run simultaneously without changing the speed of two animations.


You mean like this?

The text animation runs on 2s and the blinking one runs on 1s (base frame rate of 24fps). The animation is actually slightly longer than 8 seconds. As was stated before, the blinking consists of only 6 frames, and two frames at the very end will have to be cut off to match the frame length of the text animation.

I did this in OpenToonz - easier to do in OT, since importing the two gif animations automatically creates two frame-based timelines, and the text anim is imported on 1s. With OT I selected those frames, and told it to expose on 2s. Then repeated the first 6 frames of the blinking, and exported as a gif animation.

1 reply

JJMack
Community Expert
Community Expert
May 12, 2018

Define what you mean by join. Do the two animations have the same size frame. Do you mean in sequence. Play side by side.  Be made into a composite image some in some frame size.  Joined at some point.  What kind of marriage do you want?

JJMack
leonardeprio
Known Participant
May 12, 2018

JJMack help, Thanks for response, Yes, these two animations have not the same frame size, but want to play & finish together at the same time. For example, the two animations like this:

This is Logo-ABC (8 seconds):

This is Text-anim (8 seconds):

Then, I plan the Text-anim to be merged to the bottom of Logo-ABC, and play & finish together at the same time 8 seconds.

Hopefully it's clear to you.

rayek.elfin
rayek.elfinCorrect answer
Legend
May 12, 2018

@, Nope, I've tried with no luck. The total is 12 seconds but in two sequences, while I want 8 seconds in a "single sequence" to run simultaneously without changing the speed of two animations.


You mean like this?

The text animation runs on 2s and the blinking one runs on 1s (base frame rate of 24fps). The animation is actually slightly longer than 8 seconds. As was stated before, the blinking consists of only 6 frames, and two frames at the very end will have to be cut off to match the frame length of the text animation.

I did this in OpenToonz - easier to do in OT, since importing the two gif animations automatically creates two frame-based timelines, and the text anim is imported on 1s. With OT I selected those frames, and told it to expose on 2s. Then repeated the first 6 frames of the blinking, and exported as a gif animation.