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Noob here!
Can anyone give any advice on how to make this magnifying glass mockup look more realistic/less sloppy/fake (it's 'frankensteined' together with some separate pieces I liked)?
Ideally, I'd like to properly recreate the rim/lens from scratch.. but I've no idea how (and the meh Youtube tutorials I found didn't really match the aesthetic I'm going for).
(Also, as a last resort, I wouldn't mind outsourcing this job to someone that actually knows what they're doing, so any advice in that regard would be greatly appreciated as well). Thanks!
mockup:
Original lens:
There's a lot of work in giving you a blow by blow description on how to do this, which is probably the only reason you have not had a response yet. I am not going to do that, but I'll put you on track. This was done entirely with Photoshop, with the nearest thing to a cheat being the use of Alien Skin Eye Candy 7 for the chrome effect, but even Steve Caplin does his chrom this way.
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There's a lot of work in giving you a blow by blow description on how to do this, which is probably the only reason you have not had a response yet. I am not going to do that, but I'll put you on track. This was done entirely with Photoshop, with the nearest thing to a cheat being the use of Alien Skin Eye Candy 7 for the chrome effect, but even Steve Caplin does his chrom this way.
I think there is a magnifying glass tutorial in Steve Caplin's 100% Photoshop book. It's essential reading for anyone into illustration with Photoshop.
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Just to show that there is always an alternative, you could do this in 3D and make a "real" lens that will magnify the object behind it. This took about 15 minutes to make and then 30 minutes for Photoshop to render.
The objects in the attached are:
1. A circular path extruded to make the lens surround
2. A path with a circular extrusion to make the collar
3. A long rectangle path made into a circular extrusion to form the handle
4. The lens. To make this I created two large overlapping circles and made a path from the overlap shape. From this path I made a circular extrusion to form the convex lens. I used a glass material for the lens.
5. A plain layer with "Lorem Ipsum" type formed into a 3d "postcard" i.e. flat layer
All 5 objects were created on separate layers then merged and positioned. Then it was adjust the light and render.
Dave
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Got to wondering what something like this would be like if modelled and rendered in Blender.
Again the "lens" does work - bending and magnifying the background. (Click to view at 100%)
Dave