Missing material tools in 3D (diffuse, specular etc.) - Photoshop 2020
Hi guys,
Did you notice any material tools missing in 3D in Photoshop 2020?
In 3D, the material tools' section consisted of Diffuse, Specular, illumination and ambient, with sliders of shine, reflection, roughness, bump, capacity etc.
In Photoshop 2020, there are 2 options; Base Color and Interior Color, with sliders of glow, metallic, roughness, height, capacity, refraction, density and translucence.
Is there any reason for that or am I missing somehing?
Many thanks.
