Unwanted reflection of image in 3D render.
I am trying to create a simple render of a picture frame and after rendering, there seems to be a smaller version of that image inside the main image. This seems to happen with every image I have tried.

I found another post where someone was having the same issue, but it doesn't look like it was ever resolved.
Is anyone else having this same issue? I have tried removing the texture and adding it back in, but the problem keeps persisting.
Thanks!
