[PE 2018] Shake reduction UI/UX is just broken
Hello,
As the title says - shake reduction system is just broken. And I'm not talking about the shake reduction itself (it's pretty neat), but the UI/UX implementation. For the last couple of days I was making a video from my two week trip to New Zealand. I had about 200 clips on my timeline. My videos were recorded in 4K and I wanted to make an output video of FHD - just because I wanted to use that extra pixels for cropping.
This raised a major problem - when I wanted to use shake reduction PE warned me that the clip needs to be the same resolution as the project. This is ridiculous. I had to transcode my shaking videos to FHD (major quality loss) just to make an shake reduction (which introduces another quality loss, because of cropping).
When I was done I was left with 25% of my clips being in FHD. I've rendered the video just to see 2-3 black frames between two clips resulting in a black flash on the result video. I've opened my Premiere Elements, loaded up my project just fine, made a swift correction to my clip. So now just re-render my movie and I'm done, right?
Wrong.
On the export window I've got an error message* telling me that I need to fix shake reduction problems. I have about 50 of those clips, there is no indication that there is a problem with certain clip, I've had to manually click through every single one of my clips (I can't filter whats 4K and whats FHD on the timeline) and check. Turns out - there were several clips with broken shake reduction. I've exported my video after hour of meaningless clicking. I've saved my project then reopened it again, and without making any changes I coudn't export my video because of the same error.
What are you a Bethesda of professional applications?
* Premiere Elements 2018: Shake reduction error or in progress | Photoshop Family Customer Community
