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Drawing error

Community Expert ,
Jul 14, 2024 Jul 14, 2024

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Getting massive drawing errors for a while now.

W11 last couple of builds

Rolled back nvidia driver

AnnBens_0-1720958895536.png

 

 

Bug Unresolved

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24 Comments
Adobe Employee ,
Jul 15, 2024 Jul 15, 2024

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Hi Ann,

 

Have you observed any notable details or patterns in terms of when those errors begin to show up for you?

 

e.g., Do those errors show up immediately after starting the app/in general, or is there some UI operations, panels, or features which reliably get those errors to show up? 

If the repro happens early/quickly, ruling out GPU driver problems would be prudent, as we are not seeing or hearing feedback of that error in general. If it is a more specific use case, narrowing down that context would really help us to isolate for bugs.

 

Possible temporary workaround:

If you are comfortable with the "DVA Console" in Premiere, you can try set this debug flag to true. That will not fix the underlying issue, but will allow for restarting the app, using pre-existing GDI drawbot mode which should not hit that problem, until we can replicate the issue, and work out a proper solution.

Suppress D2D in Drover V7


Backing details:

The "D2D Drawbot" mentioned in those errors is being used and tested together with the new "Spectrum" based Drover 7 skin and is part of the Premiere and AE Betas, at moment. D2D supports improved UI performance for a number of scenarios through the use of the GPU acceleration on Windows, and has been tested for integration across the breadth of the app, but you may have discovered some behavior which is incompatible or otherwise tripping on a bug or GPU driver.

For context, Premiere historically runs on windows with a "GDI Drawbot", which is software based, and has a number of known limitations. D2D Drawbot brings a performance and render quality benefits over the GDI based Drawbot, so I would not recommend the use of that workaround opt-out flag for anyone who doesn't really need it.

Due to how & when that error is detected, "call stack" information sadly doesn't provide useful context about the circumstances of this particular error, and these drawbot are used in innumerable scenarios, so any details you can provide which might help us narrow down the circumstance to replicate this issue would be very much appreciated.

 

Thank you!

 

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Community Expert ,
Jul 15, 2024 Jul 15, 2024

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Thanks for responding.

Have not discovered a pattern (yet) The issue arrived after editing some time ranging from 10 minutes to a couple of hours.

Did all the (I think) obvious: trashed pref and media cache. Tried different nvidia studio drivers

This morning I trashed all my custom workspaces and rebuild them.

So far so good.

I don't mind using the console but as you said it does not fix the underlying issue.

I will keep you posted

(now on build 61)

 

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Community Expert ,
Jul 17, 2024 Jul 17, 2024

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Installed nvidia 560.70 studio driver.

But alas, happened again after a few hours of editing.

I am not sure yet but i think its when editing wave files either in the SM or timeline.

These files were made by audition.

 

 

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Community Expert ,
Jul 17, 2024 Jul 17, 2024

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@Peter_Antal 

Happened again on an audio file in the SM while the console was set to Suppress.

(do get some funny drawing on transitions, though).

Almost certain, its audio files.

I now will try non-Audition audio files.

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Community Expert ,
Jul 19, 2024 Jul 19, 2024

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As mentioned before, weird behavior on transitions.

AnnBens_0-1721393541406.png

 

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Adobe Employee ,
Jul 22, 2024 Jul 22, 2024

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Hi Ann,

 

Your suspicion of something around audio files on timeline or source monitor as connected to the repro seems possible as an area for a culprit. I know an engineer had fixed a bug in past of audio waveform rendering in timeline having size problems at high zoom levels. That one had entailed waveform draw performance issues when zoomed at high levels due to massive waveform previews. D2D based graphics cards and drivers happened to hit texture storage issues more quickly than the other drawbots, but all of them were succeptible to that bug. We may be looking for a similar but more nuanced issue here.

 

Follow-ups on Repro:

  1. If you recognize sample files/project which seem to help you to reproduce with some consistency, that would definitely be of interest.
  2. Any further observations of usage patterns like zooming changes or levels or other UI activity?

 

Can you elaborate on expectation vs reality for the irregularities with the audio transitions in timeline? Is that one directly connected to this or the D2D drawbot being turned off?

 

You mentioned of hitting the problem even with flag turned off. Two clarifying questions there:

  1. Had you restarted the app after setting that flag - that flag can only take effect during app startup.
  2. With D2D off, was the problem manifesting as the exception events or crash, or both? I would not expect that particular D2D exception to have been reachable if the flag was off, but similar malfunctions on other drawbots is more plausible.


Thank you

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Adobe Employee ,
Jul 26, 2024 Jul 26, 2024

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We're continuing to monitor for this thread, if Ann or anyone else gets more information on the repro scenario which might help us narrow and replicate the errors.

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Explorer ,
Jul 26, 2024 Jul 26, 2024

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For what's it worth, I have had the same error recently running beta version 24.6 Build 63. I have never actually seen this error until this update. 

Across the board, Premiere has been impressively unstable in both the release and beta versions since 2nd or 3rd V24 update. 

Hardware wise, I have a 13900k, 64gb of DDR5 RAM that is on my Mobo's QVL, and a Gigabyte 4090. I am running Studio driver 555.99 and on W10. I have no plugin's or strange custom settings either. 

 

The only behavior I have noticed is that when this error occurs, RAM usage spikes drammically. Despite my settings, Premiere will use up to 59Gb of RAM and 99% CPU usage, while the UI locks and freezes. Sometimes, it will seemingly fix itself, but if I try to access any menus, the drop downs are blank. 

Thus far, my only solution is setting Auto Save to 1 min and pressing a macro on my mouse to save as often as possible. 

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Community Expert ,
Jul 26, 2024 Jul 26, 2024

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I have not seen the drawing error in build 73 and 75.

Same as Cross Aerial Photography the UI freezes and after a few seconds is fixing itself.

Did not seen any blank menus this time.

 

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Adobe Employee ,
Jul 26, 2024 Jul 26, 2024

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@Cross Aerial Photography  - So around v24.2-3 for your case?


The hardware accelerated Direct 2D Drawbot used on windows may be hitting some unusual application behavior in your scenario. The failure of menus showing up means that OS window resources are likely exhausted.

This debug flag may help you mitigate the repro in short term(which goes back to a prior mode of UI rendering on Windows). If you find turning that on causes the issue to away, context on that would help confirm/narrow scope slightly.

Suppress D2D in Drover V7

Any insights on panels or notable UI associated with repro in the lead-up to this continues to be appreciated.

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Explorer ,
Jul 26, 2024 Jul 26, 2024

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I have not found any clear steps to reproduce any of these errors. They seem to happen after editing for a bit (5-15 minutes) where I am just cutting up a timeline. The D2D error is new, but the freezing up with massive hardware usage is not.

 

I am going to update my Intel chipset drivers and GPU to the latest Studio drivers to see how that changes things. My Mobo does have a Bios update as well that changes the microcode, but I do not believe that is related. Might also update to the latest beta version of Premiere. 

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Community Expert ,
Jul 27, 2024 Jul 27, 2024

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Well it happend again while trying to cut audio file (VO) in the SM,

entire UI freezes. empty dropdown menu (not all but most)

Funny thing is when pressing Play the timeline is showing in the PM.

One can use othere shortcuts such as JKL. But the UI does not move an inch.

This time got a Windows message:

AnnBens_0-1722121139146.png

followed by

AnnBens_1-1722121161355.png

Hit close the program

AnnBens_2-1722121199058.png

Cancelled this one.

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Adobe Employee ,
Jul 29, 2024 Jul 29, 2024

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Thanks for the added context wrt the core issue possibly being independent of D2D use, and the occurrence around the audio cut edit, folks.

 

I'm reaching out with some specialists to see if they may have any data or supplemental ideas to help narrow this one further. 

 

Given the nature of the error, and inability of OS menus to show - it sounds like Windows OS resources specifically had reached a limit, but aspects of the app not needing OS window resources were still operating without issue.

 

Based on recency of drivers, stale GPU driver is looking less likely as a key factor for this one.

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Community Expert ,
Jul 30, 2024 Jul 30, 2024

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Definitely editing audio in the SM

wave for certain, will now try mp3.

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Explorer ,
Jul 30, 2024 Jul 30, 2024

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The drawing error keeps happening, even after updating the Premiere Pro beta to the latest version. It seems to happen when Premiere freezes while I'm editing, and then it never recovers. The menus are blank, but the program registers when I click on things. I've had to memorize where the "save" button is located in the file dropdown menu because no other methods of saving work.

This is a major bug that is making it very difficult to use Premiere Pro. I have been editing video files of mixed formats, including MXF, H.264/5, MP3, and WAV audio. The bug happens with all of these formats.

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Adobe Employee ,
Aug 01, 2024 Aug 01, 2024

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Hi Folks,

 

We've isolated a repro for this error, and we're sorting out a mitigation.

 

When performing operations like enhancing sound, the Progress dashboard starts tracking progress of the audio operations. The button for progress view creates tooltips with current progress percentage. It looks like those UI tooltips were being generated very agressively in relation to progress, which was causing available Windows OS resource pool to get temporarily exhausted(which causes UI operations to start failing), as well as broader UI slugishness.

 

Until a fix is available for that, a workaround for above would be to avoid leaving the mouse hovering over the progress dashboard button while progress is occurring.

 

It is possible there are other scenarios for a generic error of this sort - Do let me know if the progress dashboard button when using audio operations does not seem related to the cases you have been hitting.

 

For the above scenario, switching off drawbot would indeed only change when symptoms of this problem were first detected, as the optional D2D drawbot was only the first component to detect the windows OS resource errors.

 

Thanks,
Peter

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Community Expert ,
Aug 02, 2024 Aug 02, 2024

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Wow @Peter_Antal  this is good news you were able to reproduce the bug.

Will be keeping an eye on the dashboard.

 

 

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Explorer ,
Aug 02, 2024 Aug 02, 2024

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Im glad to hear yall have found a solution. Unfortantly, I have not noticed my error being connected to the progress dashboard as I never use that feature. I also have not noticed the D2D error since I first reported on it (not to say I still dont get a ton of crashes but that is a probably a different topic). 

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Community Expert ,
Aug 02, 2024 Aug 02, 2024

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Happened on mp3 to so guessing audio in general.

As far as i can tell the Dashboard was in active at the time of the UI getting stuck.

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Adobe Employee ,
Aug 07, 2024 Aug 07, 2024

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Hi Ann,

 

Did you say progress view was inactive with that MP3 scenario? And to confirm, that case was also hitting the D2D errors?

If more particulars for that repro emerge, I'll try to review with specialists around the audio scenarios to narrow down. On the active progress button scenario, a fix for tooltips was prepared earlier this week to start going into the beta builds.

 

Peter

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Community Expert ,
Aug 08, 2024 Aug 08, 2024

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At the time it happened the progress dashboard showed the 3 lines, not a circle.

At present I went back to 24.5 as I need to finish this project which the last step is the audio.

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Community Expert ,
Aug 12, 2024 Aug 12, 2024

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@Peter_Antal 

Same issue in 2025.

Mucking too much about with audio files makes the UI freeze.

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Adobe Employee ,
Aug 19, 2024 Aug 19, 2024

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Hi Ann - 

 

With latest, are the freeze scenarios you mention involving Direct2D errors from the original postings?

To follow up, there was a fix for tooltips on the progress panel a couple of weeks back, which was affecting a bunch of audio processing scenarios, as well as a fix for errors with cases of UI resizing leading to errors reported with Direct2D Drawbot in particular which went into the beta builds starting Aug 14th.

 

If any folks still observe D2D drawbot errors like in Ann's original post in other situations, or with new builds that would be good context for any remaining cases of that. 

 

Where you still encounter some problems independent of those D2D errors which seem to center on particular audio scenarios, I'd recommend a conversation to focus on that, so other affected users and specialists can more readily recognize context and weigh in on that part. Feel free to email me a link and I can mention it to some audio specialists to give a closer look at that part.

 

Peter

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Community Expert ,
Aug 22, 2024 Aug 22, 2024

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LATEST

Don't know if this is relevant but when opening an audio file from the timeline with the cti over the clip, in the source monitor, the cti is always at the beginning of the source monitor. Never over the clip. One needs to double-click again on the clip in the timeline to get the correct cti position.

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