Ever since dynamic waveforms for trimming (etc) was added, something about it felt... off. but I couldn't really put my finger on why. I think this might be why. While this bug isn't game breaking in any way, it is incredibly distracting and makes making adjustments a lot stranger feeling than they otherwise should
- Version of the app
v25.4 (build 25) (Edit: latest checked: 25.4.0.32) - Platform and OS version
Windows 11 (10.0.22631 Build 22631)
System: Ryzen 7900x, nvidia 4080, 96GB RAM, all SSDs, etc - Basic steps to reproduce the problem
Import track, extend edit. Appears to affect multicam audio even more than normal tracks. Has to be grabbed from the BEGINNING edge of the clip - as I show in wiggle2.mp4, grabbing from the back of the clip doesn't seem to cause the issue - Expected result and actual result
Waveforms should stay in place as adjusting an edit point isn't moving a clip