Lag/Buffering when playing a project on a Laptop that was initiated on an Android Phone
Hello,
I have a question related to this. I started my project on my android device (Samsung Note 9) and it synched up with CC. Now when I open up the same project on my Windows 10 PC and play it, there's a huge lag and buffering that I don't see happening on my android phone. It runs perfectly fine on my phone. My PC is of good enough specs (Ci7/32GB/NVidia Quadro), so that I assume shouldn't be the issue. Could this be because the files are not locally stored and the PC is streaming them from the CC over the WiFi ? I have checked both of the folders (Imported Media & Managed Media) and both of them contain nothing. I need a solution to this problem as I can't edit and work on the project like this at all. Please help.
