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How can I get the results of a 3D Texture Surface render since it outputs color to a height map ?
Second, why when using the noises seen in the screen shot is the 3D Texture render output look as it does instead of a 3D noise result ?
The 3D Texture Surface Render node surface outputs a rendered image , not a heightmap
Is this more in keeping with what you were trying to achieve?
Dave
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The 3D Texture Surface Render node surface outputs a rendered image , not a heightmap
Is this more in keeping with what you were trying to achieve?
Dave
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That is the result which I'm after. Although I was informed one can extract to a height map.
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