I havent had this problem in the past, but all my textures are having super harsh gradients. Making this program literally unusable. I will have pictures of a very simple setup.
This picture is the graph, creating a very simple rock shape
This is showing the AO to kinda depict what is going on
This is being cased by the base shape having harsh stepping. I have tried applying blurs and everything and it doesnt work
Thank you for all the help, i really need to fix this soon.
Look at your slope blur. It is using 8 bits/channel which is not enough for smooth heightmaps. It is not inheriting the 16 bits from the previous nodes.
There is a bug affecting inheritance in the current version which Adobe have confirmed they will be fixing in a coming release. In the meantime, as a workaround, you can go to Edit - Preferences -Graph and enable In Context Editing.
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Version 12.2.1 has now been released and includes a fix for the issue where parameters such as bit depth were not being inherited correctly
Thank you! I'll try the process out without modifying the graphs bits.