Skip to main content
Participant
August 31, 2022
Question

Bake multiple Maps to one

  • August 31, 2022
  • 0 replies
  • 185 views

Hi, is there a way in designer to bake multiple albedo maps to one?

Example - A hi res character made up with 2k textures, Each mesh set up with UVs in 0-1 space (so the overlap)
- Head 
- Upper Body
- Lower Body

So I need to bake all textures down so all 3 fit in 0-1 space in a 2k texture

Is it possible? 

This topic has been closed for replies.